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Ideas for classic fatalities

Here are my ideas for classic fatalities i will also add 4th fatalites for characters that already have a classic one bosses included
1 Scorpion 4th fatality spear slice from mk2
2 Sub-Zero 4th fatality Deep Freeze
3 Reptile 4th fatality invisible torso removal
4 Sonya 3rd fatality fireball
5 Smoke 3rd fatality Invisible Possession from mk3 ultimate mk3 and trilogy
6 Ermac 3rd Telekinetic slam explosion
7 Kano 3rd fatality eye laser
8 Liu Kang 3rd fatality arcade drop
9 Kitana 3rd fatality kiss of death
10 Mileena 3rd fatality maneater
11 Kung Lao 3rd fatality tornado spin
12 Jade 3rd fatality staff shake
13 Sindel 3rd fatality hair spin
14 Johnny Cage 3rd fatality forceful shadow kick from mk 1 snes version and shaolin monks
15 Sheeva 3rd fatality head pound
16 Jax 3rd fatality giant stomp
17 Cyrax 3rd fatality helicopter
18 Sektor 3rd fatality compactor
19 Nightwolf 3rd fatality power of raiden or lightning summon
20 Raiden 3rd fatality exploding shock
21 Noob Saibot 3rd fatality teleport slam explosion
22 Stryker 3rd fatality explosives from mk3 umk3 and trilogy only difference is that he takes out a detonator and presses the button to make the opponent explode instead of plugging his ears
23 Shang Tsung 3rd fatality soul stealer
24 Baraka 3rd fatality blade impale and lift
25 Kabal 3rd fatality Head inflate
26 Quan Chi 3rd fatality neck stretch from deadly alliance only difference is that an x-ray animation occurs showing what is happening inside the victims body showing the spine being completely dislocated and there insides being ripped apart that is the actual method of the fatality not just to stretch out there neck and elongate it
27 Kenshi 3rd fatality telekinetic contortion from deadly alliance
28 Rain 3rd Fatality when lightning strikes
 

GodsLonelyman

Kombatant
Cool list. To be honest I'd rather NRS work on the training mode and give us a functioning online mode rather than have them waste more resources on DLC.