on a good read, you can 113(escrima) superman out of his f23 pressure, but if he decides not to continue pressure, you'll get whiff punished more than likely. respect supermans wake up, because if he does wake up, 9/10 you get a free punish. i use escrima in this match up mostly just because of the mobility. also, ground spark goes under straight laser so it's good to keep him checked while on the ground.
as for black adam, jump back normals (staff) is very strong in this match up, because it can catch dive kicks and make the BA player scared to approach that way. also, ground pound pressure kinda sucks for black adam, so abuse it to keep him grounded. one thing to note is since hes a tall character, a lot of the time flip kick will not cross up on him if he is standing and holding back, for this reason, i try to just play in staff.
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HeroesNZ nailed it on the head for DD so yeah.. there ya go buddy