RYX
BIG PUSHER
Current controversy? aside I'm not really feeling the variant system in the way NRS has been implementing it, especially with how they don't seem to be sure about what they're gonna be doing with the system other than just onto it. I'm kind of concerned about that, too; that they're going to be throwing more moves in feels to me like it's gonna be hitting a checklist of adding this-n-that move to a character who didn't already have it, rather than something that'd really make them stand out.
I would have much preferred a flat 1-2 variant system where a sole character (or two set in stone variations) has a clear character goal and cohesion because I get a strong feeling that we're gonna be defaulting onto a handful of moves that are obviously the strongest moves outside of extreme examples I can't even think of right now.
I guess we'll see how it plays out.
I would have much preferred a flat 1-2 variant system where a sole character (or two set in stone variations) has a clear character goal and cohesion because I get a strong feeling that we're gonna be defaulting onto a handful of moves that are obviously the strongest moves outside of extreme examples I can't even think of right now.
I guess we'll see how it plays out.