S4 instead of s3, s4 does more damage23 nomad , s3 db4
Mid screen I do 23 or if I’m not confident in landing it, 22 into nomad dash.In the lab I found that following this Krushing Blow with 11 or 23 is extremely unreliable, I can never hit it in online matches. For now I settle for D1, DB3 and am satisfied with success rate but there might be better options.
What are yours?
It‘s tight, but not a 1 framer.on males you can wait until they‘re on waist height and then 23 should be relatively consistent.It's an extremely tight link. I think if you use 23 it's legit a just-frame. 11 xx nomad dash is reliable, or I think you can even get d1, micro dash, 23 xx nomad dash. 1 and d1 are both 7 frame startups so in theory they should be about the same.
The timing just feels awkward because they're nearly kissing the ground by the time Kabal has recovered and can press anything at all, but the two options I listed above are the most reliable and commonly used things you'll come across.
Bear in mind, f3 does the most damage. The timing is tight if your opponent is grounded but it can combo. If they were launched before nomad dash hit, timing is more lenient so it's worth going for.S4 instead of s3, s4 does more damage
F3 tends to scale more in a lot of situations to the degree that using it actually does less damage than s4. 23 is the best ender overall anyway, but that is impossible to connect in most combos. Its very rare for there to be a reason to use f3 honestly. Even the midscreen b12d2 kb combo does less with a f3 instead of a s4Bear in mind, f3 does the most damage. The timing is tight if your opponent is grounded but it can combo. If they were launched before nomad dash hit, timing is more lenient so it's worth going for.
Can’t do it if they’re grounded, they’ve got to be visibly spinning above the ground.Btw guys, when u start combo with spin wich leads you to corner, can you convert combo into j3 when u started combo standing? For example when i do b12spin, now im in corner, i j3 over opponent, but it seems i cant do it consistent to convert in combo unless they where airborn. Is it supposed to only work on airborn when u combo from 111 or 23 or is my timing off when they stand?