Salad Petresky
Kombatant
Hello guys, MK is such an "early" input game. Everyone of us has/had done 112 spin (KL) or 122 acid ball (reptile) on block at one point or another, rather than switching to a safe string like 1121 for kl and 122 rep hand. So here is the problem, unlike Street fighter there is no "random block" option to practice hit confirmation. Wondering if you guys could post suggestions for me and the whole community to practice hit confirm when practicing alone.
If you have partner then it would be easy, just let your partner block randomly and you do the combo depends on a hit or a block
If you have partner then it would be easy, just let your partner block randomly and you do the combo depends on a hit or a block