colby4898
Special Forces Sonya Up-player
Now I'm not sure how practical this is as I'm not an Ermac player, and it could already be known but it's something cool I found.
bf1 is +18 on block allowing frame traps and guaranteed chip damage.
The video below shows some examples of true block strings.
After the soul ball hits I do 3 forward dashes, bf1 short run cancel into string.
I set the AI to auto block reversal slide.
The low starter was a frame trap as I couldn't get it to be a true block string.
Changing the timing slightly you can also make the overhead a fram trap rather than a true blockstring.
The first clip I showed deals decent chip damage: 1.75+0.75+0.75+0.5+1.25+2.13 = 7.13%
I only demonstrated f4 into bf2 but it will work after a full combo as long as the 3 dashes will take you touching the opponent.
Maybe this is a bit gimmicky, IDK as I'm not an Ermac player as I said but I thought it was an interesting find
bf1 is +18 on block allowing frame traps and guaranteed chip damage.
The video below shows some examples of true block strings.
After the soul ball hits I do 3 forward dashes, bf1 short run cancel into string.
I set the AI to auto block reversal slide.
The low starter was a frame trap as I couldn't get it to be a true block string.
Changing the timing slightly you can also make the overhead a fram trap rather than a true blockstring.
The first clip I showed deals decent chip damage: 1.75+0.75+0.75+0.5+1.25+2.13 = 7.13%
I only demonstrated f4 into bf2 but it will work after a full combo as long as the 3 dashes will take you touching the opponent.
Maybe this is a bit gimmicky, IDK as I'm not an Ermac player as I said but I thought it was an interesting find