fr stack
Noob's saibot or noob saibot's?
Hey guys just want to share a couple o things about solomon's dash, I've looked around and haven't seen it posted before .
grundy basically has three dashes , FF (hold) FF (release) and WCC , you may be like WTF but im gonna provide some examples off of an AA throw ..
set up 1 : AA throw dash (hold) ji2 <non crossup
set up 2 :AA throw dash (release) ji2 < cross up
set up 1 : AA throw dash dash (hold) nj < non crossup , reverses wake ups
set up 2 : AA throw dash dash (release) nj2 < crossup
his dash (release) goes a little farther than a regular and once u get it down allows for some pretty hard to read set ups , pretty much any close KD
workin on some set ups involving WC MB and see wot can be found , in my head right now are
WC MB dash ji dash (hold) and WC MB dash ji dash (release) < not tested but should have the same effect .
has anyone else noticed this ?
edit/
another use for this involves WC MB
set up 1 : WC MB dash ji dash (hold) nj 2
set up 2 : WC MB dash ji dash (release) nj2
controls how they wake up , set up 1 makes them attack right , set up 2 goes left , great for stage positioning , still testing !
grundy basically has three dashes , FF (hold) FF (release) and WCC , you may be like WTF but im gonna provide some examples off of an AA throw ..
set up 1 : AA throw dash (hold) ji2 <non crossup
set up 2 :AA throw dash (release) ji2 < cross up
set up 1 : AA throw dash dash (hold) nj < non crossup , reverses wake ups
set up 2 : AA throw dash dash (release) nj2 < crossup
his dash (release) goes a little farther than a regular and once u get it down allows for some pretty hard to read set ups , pretty much any close KD
workin on some set ups involving WC MB and see wot can be found , in my head right now are
WC MB dash ji dash (hold) and WC MB dash ji dash (release) < not tested but should have the same effect .
has anyone else noticed this ?
edit/
another use for this involves WC MB
set up 1 : WC MB dash ji dash (hold) nj 2
set up 2 : WC MB dash ji dash (release) nj2
controls how they wake up , set up 1 makes them attack right , set up 2 goes left , great for stage positioning , still testing !
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