UsedForGlue
"Strength isn't everything"
Hey.
Here are a few ideas on knockdowns close to the ground making the techroll a little bit more difficult, and trying to keep your pressure after each combo.
Its something that is so simple, that it is overlooked. Almost every character can do this. Most people have never opted to try this, because you are dropping damage (3-5%) in search of chip (3-5%) and continue your rushdown.
Here are a few ideas on knockdowns close to the ground making the techroll a little bit more difficult, and trying to keep your pressure after each combo.
Its something that is so simple, that it is overlooked. Almost every character can do this. Most people have never opted to try this, because you are dropping damage (3-5%) in search of chip (3-5%) and continue your rushdown.