sword flip is not an overheadThat's my issue. If I block low he does swordflip
Well you get a free dash in from every blocked guns that isn't the high (which yo ucan dash iirc but harder online). And I have never seen him use f3 just the low and j3, so there's no dangerous mixup there.99% of Deathstroke players who only do guns and swordflip I come across pose no challenge, as I can either get in relatively easy and then block and punish all day. I have a lot more trouble with the player in particular I was playing, as he actually uses mixups effectively (on me at least) and knows enough combos to be a nuisance.
patience, blocking and optimizing punishes.It might be my crappy internet but I have a hard time dashing in on block.
So really, it seems a lot of my problem up close is blocking high when I should be blocking low, and not doing appropriate AA moves?
You got hit twice in the corner from nj2 for no reason. You could've just blocked or air grabbed/up venom or regular venom to get out. When he is standing still just walk forward and react to guns. Machine gun is minus a billion so no reason not to dash after a blocked one. You punished sword flip with 2 which is weak. You get hit by crossover jump 3's for no reason, just block the other way. You don't MB your shoulders. Do it and stay plus. Didn't see you use a single Earth Shake which is DD's best tool.Specifically in the first 10 seconds of the video, what could I have done differently? I try to block high (or low if I thought it was a low attack), but just keep getting attacked. I lost almost all my first life bar in that first 10 seconds, and couldn't figure out how to escape. Being able to break out of this corner nonsense is my primary concern.
you know sinestro can outzone deathstroke ??? if you have the lifelead he has to get to atleast midscreen so he can duck your fireballs because you do 7% and he does 6 you basically trade projectiles and win, or predict him on occasion with a risky shackles boulder him and charge trait. Wait for him to low gun /mb low gun and respond with a fireball/mb fireball, or force trades. or trait charge and quick shackle to bait out his guns and then mb boulder him and charge trait. Once you build out your trait you can press trait while blocking to outzone him, or cover the gaps in your zoning and interrupt him.I'm trying to master Doomsday to deal with a rather prolific Deathstroke player. Normally, this fellow only uses Deathstrokes guns from fullscreen, and swordflip on wakeup to knock you back. Being relatively new to fighting games, it took me forever to learn how to get in on him. Largely because I wanted to be able to do so with my mains, Lex or Sinestro.
Resignedly, I switched to Doomsday and have managed to get in on him most of the time now. Where I get destroyed these days is in the corner, and with interactibles. I'm not sure what he is doing in the corner (start of the video), but it gets me every time, and it's normally followed by a transition that gives him way too much of a life lead.
So, I'd really appreciate some analysis of what I'm doing wrong at the video and strategies to get out of the corner. Just to note, he usually spams guns almost constantly, but seemed to be holding back a lot this time....as was I because I kept expecting guns. I know I missed a bunch of earth shakers, grabs, didn't use my special/meter effectively etc.., and probably could have had him if I had. That stuff, I know I need to improve and I am working on it, but for now I just need some advice on getting out of the corner.
Here is the video. Also at the end, there is proof that I am the absolute best at accidentally triggering a clash at the worst possible time.
But you don't see an opening he blocked it every time. Mb venom is better than super 100% of the time. Looks more like desperation/frustration than you seeing an opening. Like I said just d1 earth shaker/venom, are there better punishes? Sure but that will get the job done. You can definitely dash between gunshots, and it isnt hard online unless you or the other player have a shit connection.Thank you for the input!
I'm still far from being a capable player. I started about a year ago with essentially button mashing, then using cheap moves...it was a progression to learn how to do wakeups, combos, meterburn versions of moves etc. I'm still learning and trying to shake bad habits. I know consciously not to use super and that doomsday keeps meter, but it is still instinctive/reactive sometimes when I see an opening.
I didn't know that I could air snatch out of crossup, I have to practice that. Honestly I get really screwed up in crossups and can't ever figure out which way to face/block/attack. I'm not sure how to get better at that, as I've already had plenty of practice. I played SonicFox once as Batgirl (When he was meant to play iiincorruptible) and was playing keepaway, and he just got bored and did crossups continually to take the rest of my life :/.
I'm trying to incorporate more d1 and ES, I just have to train so those moves become more instinctive. What is best to punish after swordflip? I've had problems with timing as he normally hits me out after swordflip of whatever I am trying to do, normally venom or 123.
When he just spams low or quick shots, how do I get in as he can shoot faster than I can dash?