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MK11 Pocket Guide: Koming Soon to the App Store
Ed Boon mentioned that some gear can add "new moves" for characters. He specified that they will be character-specific, saying that obviously Batman wouldn't get Superman's laser eyes, for example. But has there been any info beyond that simple statement? I can't seem to find anything.
The question is two-fold:
1. Will these moves be "locked" somehow, similar to the default MKX Brutalities? What I mean is... Will there be a specific amount of moves available, and shown in the pause menu Moves List, but inputs hidden, and the appropriate gear will simply unlock them (similar how you had to unlock the Brutalities in the Krypt)?
2. Will tournament setups have all moves unlocked, or will people be stuck playing with only the base versions of characters? Sort of negating any training time done with your "upgraded" character.
I know information is still vague for now, and we might not even know any of this until next year, but these are just things I've been wondering and haven't seen much discussion of. Well, I mean, gear stats have been discussed/speculated a lot, but not much mention of the additional moves.
The question is two-fold:
1. Will these moves be "locked" somehow, similar to the default MKX Brutalities? What I mean is... Will there be a specific amount of moves available, and shown in the pause menu Moves List, but inputs hidden, and the appropriate gear will simply unlock them (similar how you had to unlock the Brutalities in the Krypt)?
2. Will tournament setups have all moves unlocked, or will people be stuck playing with only the base versions of characters? Sort of negating any training time done with your "upgraded" character.
I know information is still vague for now, and we might not even know any of this until next year, but these are just things I've been wondering and haven't seen much discussion of. Well, I mean, gear stats have been discussed/speculated a lot, but not much mention of the additional moves.