Prinz
watch?v=a8PEVV6tt14
So, I was watching Mordrek's Kabal video and it struck me, there are actually characters that have Jade's glow kind of moves when they can punish less than 6 frame gaps, be them in strings or between strings canceled into specials. So the main idea is to use the armor of a special that launches for a combo. This is a tactic that might very well work as anti-poking, punishing pressure etc. So here are the ones from the top of my head:
Jade's glow into 35% combo with positioning and distance choice
Kabal's en-ND into combo followed by F4 reset
Kenshi's en-rising karma into combo and fullscreen charge
Sonya's en-kartwheel into combo and 112 reset
CSZ's en-ice parry into full combo
Rain's en-RH cancelled and lead into a full combo
Skarlet's en-red dash into db2 and full combo
Now what I'm interested in are these ones: Scorpion's en-spear, Freddy's en-tear drop, and maybe others I'm not aware of. How viable are they, because the above ones are pretty sure to hit.
Jade's glow into 35% combo with positioning and distance choice
Kabal's en-ND into combo followed by F4 reset
Kenshi's en-rising karma into combo and fullscreen charge
Sonya's en-kartwheel into combo and 112 reset
CSZ's en-ice parry into full combo
Rain's en-RH cancelled and lead into a full combo
Skarlet's en-red dash into db2 and full combo
Now what I'm interested in are these ones: Scorpion's en-spear, Freddy's en-tear drop, and maybe others I'm not aware of. How viable are they, because the above ones are pretty sure to hit.