prometheusfgc
Noob
janet's triple punch move lets johnny build full hype and get a safejump in one combo
hoping johnny players here can optimise this more, I don't really play this character
proper safejump timing requires a very slight delay in between the second taunt and neutral jump
hoping johnny players here can optimise this more, I don't really play this character
proper safejump timing requires a very slight delay in between the second taunt and neutral jump