Seven
|| Seven ||
I got an email today from my friend who's been playing MK since the very beginning, some of you might recognize him, he brings up a lot of good points and I thought I'd share it.
After 20 years of fighting game making, Boon & Co. still can't get it right (infinite discovered in new game just days before release!). It's been pointed out that they have never done what other fighting game developers have done, which is to work on the game they created to improve it, making an effort to take their creation and make it into a solid fighting game--something that would garner community support (i.e., people want the game because they know the developers care, and that it's worth having since caring developers have invested themselves into it on every level).
MK Deception was the first online game and was heartily embraced by existing fans as well as new ones. Though not perfect, it had a lot to offer and is still arguably one the best MK games ever made. However, at the time they didn’t have the ability to fix it via hot patches, and it was riddled with things like infinites, OTGs, and Bo Rai Cho’s f3 in weapon (ridiculous reach and free throw with OTG and/or 50/50 set up making him top tier across the entire roster because of it).
In the era of MK9, with a reintroduction to 2D fighting and the ability to patch, the developers had a chance to take a well-designed fighting game and work with it until it was rid of major glitches and better balanced. Instead, they went to work on a completely different game! Which brings me to my next point.
Every time Boon & Co. make a new game they change the dynamics so much that--instead of fixing broken aspects of previous games--we are introduced to new glitches and imbalances. They've done it again with Injustice, and they'll most likely do it again with MK10.
The question is: why?
Mortal Kombat has an interesting universe of characters, with an equally interesting storyline. Unfortunately for us, the fans, it is in the wrong hands. Imagine what the franchise would be like if it were in the hands of a team like the one behind Street Fighter, with genuine effort, care and concern.
The solution?
Find another fighting game. Play MK too if you like, but don't give it (and certainly not the latest P.O.S. Injustice) the time it doesn't deserve. Put what little time you have left in a day into a fighting game that is worth investing that time into.
Time to find a new fighting game.
.
*Note: I took down the link to his Youtube page to avoid him getting harassed.
.
After 20 years of fighting game making, Boon & Co. still can't get it right (infinite discovered in new game just days before release!). It's been pointed out that they have never done what other fighting game developers have done, which is to work on the game they created to improve it, making an effort to take their creation and make it into a solid fighting game--something that would garner community support (i.e., people want the game because they know the developers care, and that it's worth having since caring developers have invested themselves into it on every level).
MK Deception was the first online game and was heartily embraced by existing fans as well as new ones. Though not perfect, it had a lot to offer and is still arguably one the best MK games ever made. However, at the time they didn’t have the ability to fix it via hot patches, and it was riddled with things like infinites, OTGs, and Bo Rai Cho’s f3 in weapon (ridiculous reach and free throw with OTG and/or 50/50 set up making him top tier across the entire roster because of it).
In the era of MK9, with a reintroduction to 2D fighting and the ability to patch, the developers had a chance to take a well-designed fighting game and work with it until it was rid of major glitches and better balanced. Instead, they went to work on a completely different game! Which brings me to my next point.
Every time Boon & Co. make a new game they change the dynamics so much that--instead of fixing broken aspects of previous games--we are introduced to new glitches and imbalances. They've done it again with Injustice, and they'll most likely do it again with MK10.
The question is: why?
Mortal Kombat has an interesting universe of characters, with an equally interesting storyline. Unfortunately for us, the fans, it is in the wrong hands. Imagine what the franchise would be like if it were in the hands of a team like the one behind Street Fighter, with genuine effort, care and concern.
The solution?
Find another fighting game. Play MK too if you like, but don't give it (and certainly not the latest P.O.S. Injustice) the time it doesn't deserve. Put what little time you have left in a day into a fighting game that is worth investing that time into.
Time to find a new fighting game.
.
*Note: I took down the link to his Youtube page to avoid him getting harassed.
.