Galactic Geek
Losing is learning; winning is succeeding.
While in the lab with Lex, I noticed something about the frame data. It doesn't give the total damage for the combos. For example, his normal, 1, does 2% damage. If you then do 11, it does 2% damage for the 1st hit & 1.9% for the 2nd hit, but the frame data will only read 1.9% for the 11 combo. If you do 112, the same thing happens - it only shows the damage of the final hit of the combo. In some cases like with 11 above, if you perform that combo, the total damage rounds up to 4% according to the on-screen combo pop-up. My question here is 2-fold: 1) Why doesn't the frame data just show the total damage of every single hit from a particular combo rather than just the final hit; & 2) Why does the damage round up or down despite the frame data info?