jdhelvick
GET SCALPED
Now I'm not sure if this has already been considered but I'll just throw it out there anyway.
Recently I've been looking into ending typical mid-screen bnb combos such as: (122 axe b2 axe 1 1 122 shoulder 38%) with F3 B4 instead.
So the combo would be: (122 axe b2 axe 1 1 f3 b4 resulting in 35%).
Another way to land it is: (122 axe axe 1 1 1 1 f3 b4 resulting in 33%) which is much easier to land and still worth doing in my opinion.
The thing about ending in f3 b4 instead of shoulder is the opponent lands right next to you, instead of sending them across the screen. This allows immediate pressure assuming your opponent doesn't wake up attack or roll. But if you follow up with f312 or f31 axe pressure after this combo, f3 can sometimes stuff certain wake up attacks. And of course there's always the option to throw, which can also result in even more pressure if the throw lands.
Now what if your opponent does roll back? You have 2 options. Either immediately shoulder when you see them roll back or en lightning. This allows for the pressure to continue.
If they don't block the shoulder you get 9% damage plus a potential en lightning mix-up
Or they block the shoulder for 2% chip then follow up with d1 axe pressure for 2% more chip and build meter.
If they don't expect the en lightning and it lands you can dash forward ( 1 1 1 1 1 122 shoulder) to get either 27% damage or end the combo with f3 b4 for 25% and start the pressure all over again.
One other thing I've considered is if your opponent chooses not to roll, to immediately shoulder whiff after the f3 b4 connects to pass through your opponent to mess with wake up attacks and build meter (similar to smokes teleport whiff) but I'm thinking this is useless due to the shoulder not recovering as fast and you're already back in their face as it is, still a consideration.
For the most part, this can all be negated by wake up attacks but that's just part of reading your opponent and reacting accordingly.
Nightwolf is my favorite character and I have problems getting in and staying in against some characters. and so far f3 b4 has helped pretty decently with that.
Let me know what all the Nightwolf players think!
Recently I've been looking into ending typical mid-screen bnb combos such as: (122 axe b2 axe 1 1 122 shoulder 38%) with F3 B4 instead.
So the combo would be: (122 axe b2 axe 1 1 f3 b4 resulting in 35%).
Another way to land it is: (122 axe axe 1 1 1 1 f3 b4 resulting in 33%) which is much easier to land and still worth doing in my opinion.
The thing about ending in f3 b4 instead of shoulder is the opponent lands right next to you, instead of sending them across the screen. This allows immediate pressure assuming your opponent doesn't wake up attack or roll. But if you follow up with f312 or f31 axe pressure after this combo, f3 can sometimes stuff certain wake up attacks. And of course there's always the option to throw, which can also result in even more pressure if the throw lands.
Now what if your opponent does roll back? You have 2 options. Either immediately shoulder when you see them roll back or en lightning. This allows for the pressure to continue.
If they don't block the shoulder you get 9% damage plus a potential en lightning mix-up
Or they block the shoulder for 2% chip then follow up with d1 axe pressure for 2% more chip and build meter.
If they don't expect the en lightning and it lands you can dash forward ( 1 1 1 1 1 122 shoulder) to get either 27% damage or end the combo with f3 b4 for 25% and start the pressure all over again.
One other thing I've considered is if your opponent chooses not to roll, to immediately shoulder whiff after the f3 b4 connects to pass through your opponent to mess with wake up attacks and build meter (similar to smokes teleport whiff) but I'm thinking this is useless due to the shoulder not recovering as fast and you're already back in their face as it is, still a consideration.
For the most part, this can all be negated by wake up attacks but that's just part of reading your opponent and reacting accordingly.
Nightwolf is my favorite character and I have problems getting in and staying in against some characters. and so far f3 b4 has helped pretty decently with that.
Let me know what all the Nightwolf players think!