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Exhibition Ideas

Marlow

Premium Supporter
Premium Supporter
Hello,

I'm curious if anyone has any fun ideas for an interesting exhibition match, or event, or tournament. Just thinking about something @CrimsonShadow touched on when he made his post about highest viewed videos, it seemed like exhibition matches typically got a lot of views/interest. Makes me wonder if tournaments/scenes should try to organize more of these to try and drum up more interest and exposure.

Just running through a list of basic ones, we have:

1. Auction tournaments. I like these, where players get to bid money for certain characters, and then play through a tournament with the character that they bought. Adds some interesting economics, and gives a chance at seeing some normally under-represented characters played by top players on stream.

2. FT10 style matches. Pretty simple, but effective. I remember for Injustice 2 Ketchup and Mustard had a YT series where they'd pick some character specialists and stream them in a FT10 match, that was again pretty nice to see certain characters showcased.

Some ideas that I have, probably bad but maybe interesting/something to build on:

3. Similar to an auction tournament, have a tournament but give certain characters more "lives" than others based on a completely arbitrary pre-determined tier list. For example, Johnny is only given 1 life, so losing one game with Jonny means you lose the match. While a lower tier character might have 2, 3, 4, X number of lives.

4. Have two teams consisting of 4-6 team members, split between offense and defense. The goal would be to compete against another team in a speed run through the Story Mode matchups, where one team's Offense will control the Protagonist character against the other team's defense controlling the Antagonist character. The offense can retry a loss until either they win or the match is over, but after each loss the offense has to change players. Same with the defense when they lose a match.

So basically a team's offense will try to progress through the story matchups as quickly as possible, while that team's defense will try and delay the other team's offense as long as possible, to see which team can get through the matchups/chapters first.

Basically just trying to figure out a way to do some kind of team style event.

Anyone have any other ideas that could make for a fun exhibition match or fun exhibition event?
 

CanoCano

Noob
An exhibition event/match where the players pick their opponent's main would be pretty fun
I like your lives/offense-defense ideas too, would be pretty cool if we used Ermaccer's mod tools to use story Kameos as well
 

Marlow

Premium Supporter
Premium Supporter
Other ideas: Some kind of tournament where once you use a character in a match, you can no longer use that character in a match going forward. So if you use Sub Zero in your round 1 match, you can no longer use Sub Zero the rest of the tournament. If you change characters during a match, that also counts, so if during a best of 3 you use Sub and Scorpion, you lose access to both going forward.

Or a poker style tournament. Players buy in for a certain amount, with one player being the "big blind" and having to put a certain amount into the pot and being the designated Player 1 for the round. The other players take turns, poker style, going around and either calling or raising (in a way bidding) to be Player 2 (or to take over Player 1 slot for that round). It goes until the active players are down to 2. Those players play, and winner takes the pot. Then the big blind shifts, and the betting process starts again. Play goes until everyone is cashed out, blinds raise over time, players can re-buy back in X number of times.

The poker one is still really half baked, lot of bugs to work out, but there could be something there.
 

Marlow

Premium Supporter
Premium Supporter
You could also combine the auction/lives idea for something like this:

Similar to some Fantasy sports option, everyone starts with a "budget" and can purchase characters characters to use at a set price. So for example, assume a $20 buy in. To play as Johnny costs $15, and then maybe a lower tier character costs $5, so you get essentially 2 tournament "lives".

So you could either do a strategy of paying more for a top tier, but it uses up almost all your budget, or you go with a greater number of cheaper options, giving you more tournament lives.
 

zerosebaz

What's the point of a random Krypt?
A "Mortal Kombat". Where, if the character you are using is Fatalitied/Brutalitied, it actually dies and you can no longer use it for the rest of the tournament.