Thanks to @Arqwart for posting this as a status update, but it's probably a good idea to have a thread for discussion.
Considering all but 1 (IIRC) of the current lineup has delay netcode, MK11 would be by far the most stable contender at an online EVO in the current FGC environment.Imagine if MK11 was @ EVO Online.
Lawd Hammercy lol
Imagine if a COVID-induced online EVO was what pushed the innovation of super-netcode which allows for great connectivity on an international level (assuming both people are hard-wired). As the great avatar Aang once said: it is when we are at our lowest, that we are open to the greatest changeIf they do truly go through with an online tournament, I can see complaints for YEARS of invalidating match and tournament outcomes because of the connection. "Lol, X isn't the true winner. Only beat Y because of 120ms ping." The international connections in particular are likely to be a nightmare. I hope the tourney coordinators make things a little lower stakes to help better set the expectations of viewers.
Scorpion would win EVO lol.Considering all but 1 (IIRC) of the current lineup has delay netcode, MK11 would be by far the most stable contender at an online EVO in the current FGC environment.
They should honestly just 100% call off the smash ultimate part of the tourney if it's online. Nintendo gives no fucks about having a good online platform for their consoles so watching pros struggle just to manage playing in smash would be a huge waste of time.
In their defense, milf smasher 69 has been working really hard and totally deserves the win.milf smasher 69 is about to win EVO
don't be so negative lolI'm going to say it: it's not possible to hold EVO as an online tournament -- period.
There might be something online to sit in the EVO timeslot, but it will not be EVO.
Why? Anyone who's run even a North American or European-only online tournament knows how difficult it is. You need to deal with tracking people down, brackets, disputes, cheating, disconnects on just a basic 'tournament' level. But more importantly, there are tons of issues where two people cannot connect to each other, aren't communicating, lag between each other, have PSN issues etc. So even a 'standard' online tournament where most people are in one area of the world is hard.
Now multiply those issues out to 700-3000 player brackets with people trying to connect each to each other between Japan and Chile. And across multiple different types of game systems (Smash, Marvel 2 anyone?). In all time zones at once. I'm sorry, but this is nonsense.
I think it's cool that they're trying to do something at all, but for those expecting that they're moving the entire EVO tournament online, it's time to get expectations in check quickly.
I'd say he's being more realistic than negative. There is likely no surefire way to make this happen and anyone feel it was done well and not a total shit storm. Unless they've been working on something in preparation for this announcement due to COVID-19, I really don't know what they could do to pull this off properly.don't be so negative lol
I'm just being realistic, I'm a positive person, but I also see the backlash that happens nowdays when people build one expectation early, spread that expectation everywhere, and then are confronted with something else.don't be so negative lol
oh yeah the fucking irony .....The funny thing is that almost all the Evo games have terrible netplay and the game with literally and unarguably the best netcode is not a evo game.