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D'Vorah Official Combo Thread V.1

x TeeJay o

Canary Cry Gapless Pressure
14359


The Hive welcome's you to the cave of Dvorah combos. Please share any useful combos and scenarios for the character, Please note this will be for her
2 TOURNAMENT VARIATIONS ONLY!








14519








Web Of Context
1=Square
2=Triangle
3=X
4=Square
XX= Cancel
AMP=Amplify










Buzzing Hive
(Air)Ticking Time Bug-BF1
Strepsitera-DF3
Parasite-1,2,1+3 Combo Extender






Survivalist
Widows Kiss-DB3
Deadly Swarm-DD3








 
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Faust

Why you look like we?
Buzzed:
F2,2xxDB1AMP 1 F1,3xxDF2 (259)
F1,3xxDB1AMP 1 F1,3xxDF2 (278)

Both of these can end with DF3 for set ups instead.

Low setup:
Combo...DF3 B3,4 (bug hits) F1,3xxDF2

Throw setup:
Combo...DF3AMP D1,Throw (bugs hit) F2,2,D1+3

Overhead setup:
Combo...DF3 step back F4 - with the right timing the bugs should keep you kinda safe if the overhead is blocked.
 
Last edited:

Faust

Why you look like we?
Krushing Blow:

D2KB F1,3xxDF2
DF2KB j.1 F1,3xxDB1AMP 1 F1,3xxDF2

As with all D'Vorah combos you can end with DF3 for setups. There's probably a more optimal combo for D2KB.
 
Last edited:

Faust

Why you look like we?
I've posted this in another thread but as this is pinned it seems the best place for people to find it.

Setups after DF3:

B3,4 (bug hits) F1,3xxDF2 - Low mixup, can beat most wake ups either through meaty hit or whiff punish. Mainly loses to back roll because B3,4 doesn't come out on whiff any more. Positioning can vary depending on the wakeup attack.

F4 - effective if opponent is expecting the low. The bug should keep it fairly safe on block.

After DF3AMP:

D1,Throw (bugs hit) F2,2 into whatever - combos out of throw, will even beat throw techs with the right timing. The D1 will stuff wakeup U2.

Pressure:

DF3 makes D4xxDB1 kinda safe. Following that you can do:
F4 for a tricky overhead low with the puddle
D1 throw
J.1 for an overhead that can lead into full combo
B1,3/B1xxDB4 if they are looking for the overhead.

Just watch out for invincible/armour moves.
There are gaps in the pressure, but it usually will only lead to a trade with a 1/D1 in your favour at worst. (To my knowledge anyway, but as no one plays her people won't know the setups and how to counter them ).
 

x TeeJay o

Canary Cry Gapless Pressure
gonna start adding setups and combos to the dvorah thread this week. if u are in any discords or chats with optimals please feel free to share.
 

Santa_Destroyer

Blood n' cigs' PSN: Santa_Destroyer
Ive watched this and tried the double puddle combos they seem almost impossible to get anything to link after the 2nd ex puddle. Maybe she has to dash cancel into normals? Anyone have any luck getting it?
Yeah, you deffo need to make a micro dash after the first puddle. Only then was I able to link the 1 2 after the 2nd puddle.

That being said, her double puddle combos seem hardly worth it.
 

Hebrew Negro

KingofBosz97 XBL
Arachnophobia:

D'vorah only does 1% less damage in our new, anti-breakaway bnb. ON ALL BODY TYPES.

Regular combo: Starter-db3amp-db1-jin1-f13-swarm 28%-29.9% dmg
Anti-breakaway: Starter-db3amp-db1-jin2-swarm 27%-29% dmg
*Starter-db3amp-db1-dash-s4-swarm 27%-29% dmg

The timing is specific on the anti-breakaway combo, but in time it will become the norm when the opp has two def bars. What you have to do is press j2 as early as possible so that you hit the opp before they go into the breakaway state. Use the active frames to your advantage.

Another thing is that we all know hitting these combos offline are dumb so if you don't get db1 out (it needs to be as early as possible) then just jumpkick into swarm. If db1 is late, then dash up s4-swarm. I just found out that it does .1% less than the other one so it's probably the most viable.