Billy Dha Kid
Day 1 phenomenal grab immune
Do any of you Grundy players ever use d2 + 3? Is it useful? Does it have a purpose? My theory is that NRS added it so you can get punished if you mess up d2xxWC(C) and accidentally do d2 + 3
The only time I do it is when I mess up on d2xxwc. I bet its another one of NRS' ways of cursing Grundy playersI've seen Tyrant use it sometimes. Seems pretty worthless in my eyes though
The PPJ has spoken.the string is pretty neat, has some non-gimmicky uses.
you guys can figure it out
the string is pretty neat, has some non-gimmicky uses.
you guys can figure it out
F1 has armor and can punish backdashes or zoningF1 with bane is the most useless move in gaming history , if it helps.
no it doesn't lol, that's f.2F1 has armor and can punish backdashes or zoning
He's got mid screen crossup f3 set-ups with it, not that they're worth attempting.F1 with bane is the most useless move in gaming history , if it helps.
Oops, but it's still plus tho, something Grundy doesn't have.no it doesn't lol, that's f.2
F1 is the wimpy fucking push
It breaks armor on lvl 3 doesn't it?no it doesn't lol, that's f.2
F1 is the wimpy fucking push
Again, that's f.2. It's the really long reaching punch moveIt breaks armor on lvl 3 doesn't it?
Pretty sure the 2nd hit of D2+3 wasn't comboing. Looks blockable in these situations to me. Notice how it doesn't register with the combo counter.So basically after the 3 part of D2 + 3 you have a couple of mixup options.
1. B1 DB2(mb) overhead + low mixup
2. B1 DB1(mb) overhead + overhead
3. F1 DB2(mb) low + low
4. F1 DB1(mb) low + overhead
5. Trait unblockable
Nothing mind-blowing but it's something