Since pawn just released and has as little combos as skarlet, two of his big combos have to be buffered. Like shangs b3 u4 34 where the rest won't come in unless you dual it in. Really annoyed that we don't have control over half the combos in mk11. Why do we have press up/down/left/right during the second move of combos? It's not that it's too difficult, just seems a little over the top "we want to be different."
My question would be, why can't Shangs Deadly Truth be b3 4 3 4 without the up.His "sorcerer sweep" is a good example of a good directional combo "b3 d4" which is fine
Spawns "For Wanda" 1 3 has to be dialed together after f4 to finish the combo. Why not give us the individual control so we could do F4 1, special cancel into whatever? I know you can sneak out a special after f4 1 but only AFTER you dual the full combo and interrupt with a special.
My guess is they had these animations built for specials, but was rushed or unfinished and incorporated into combos, like Sonya's leg sweep.
Yet if you look at Kitana, it seems to be her thing. So why the dials, why the directional arrows for moves?
My question would be, why can't Shangs Deadly Truth be b3 4 3 4 without the up.His "sorcerer sweep" is a good example of a good directional combo "b3 d4" which is fine
Spawns "For Wanda" 1 3 has to be dialed together after f4 to finish the combo. Why not give us the individual control so we could do F4 1, special cancel into whatever? I know you can sneak out a special after f4 1 but only AFTER you dual the full combo and interrupt with a special.
My guess is they had these animations built for specials, but was rushed or unfinished and incorporated into combos, like Sonya's leg sweep.
Yet if you look at Kitana, it seems to be her thing. So why the dials, why the directional arrows for moves?
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