Ye
It changed how I thought about playing. I try not to block anything. I mean, nothing. I didn't really play like that before I started calculating stuff. I thought like "Oh who cares if I take a jab chip, or a blocked special move, or etc....". But now I do care. I also don't use anything unless I can maximize damage with it. The percentages make the game a lot less fun for me because I was just looking to deal max normal damage. It really starts to be like robotic, and not fun or natural at all. I played matches against Kensi a year ago, and I remember we were babying each other back and forth, but I was using zero special moves, just normals because of the damage. Also I started calculating combinations of moves to see which ones ended the game the quickest. You know how like in chess you try to win the game in the least amount of moves. I think 3 moves is the lowest it goes, but obviously no one would ever be able to do that against a human opponent. I think 8 moves is about the closest thing I got to moves you could play in a real game.
I'm just saying you can really reduce it down to a flowchart. Like, I want to use one of these moves, this move, two of these, etc....
But you're right, the chip stuff isn't that important, but it was just fun to know.