Jhonnykiller45
Shirai Ryu
Game Informer: I’m a big fan of the custom variations in Mortal Kombat 11. My concern about it was that with Injustice 2's gear, it was very customizable, but the competitive crowd didn’t take to it.
Ed Boon: Yeah. And we knew that. From before we even announced it, we knew that the competitive guys? They want regulation. They want, "These are your tools to work with, and there’s no changing them." So we knew this was more of a feature that the mass market would certainly love. But the competitive guys, they want a regulation pool table, a regulation basketball court.
Do you want the competitive crowd to tinker around and create their own variations?
Ed Boon: I don’t think it really works for the competitive thing, because the whole point is to be getting better and better. So you don’t want someone who’s like, “Oh, I’ve been working on building my character for six months,” and the guy who just bought the game yesterday, putting them together is not "regulation," so to speak. But online, when you’re playing people in our matchups, we take that into account. We do want players to say, “Hey, my Scorpion’s a little bit better now, let me go online and use them and continue level up.”
In the demo there were three variations to choose from. Are there always going to be three base variations that people can choose from?
Ed Boon: Yeah. The game will come with the “regulation” versions of the character, and you can add to one and build it. We’re kind of still thinking about whether we want to make those three fixed. We can let you copy and paste and then build from there, but I’m personally leaning towards having some base ones, certainly for competitive and tournaments.
source: https://www.gameinformer.com/interview/2019/01/17/ed-boon-talks-mortal-kombat-11s-variations-changes-and-roster
Ed Boon: Yeah. And we knew that. From before we even announced it, we knew that the competitive guys? They want regulation. They want, "These are your tools to work with, and there’s no changing them." So we knew this was more of a feature that the mass market would certainly love. But the competitive guys, they want a regulation pool table, a regulation basketball court.
Do you want the competitive crowd to tinker around and create their own variations?
Ed Boon: I don’t think it really works for the competitive thing, because the whole point is to be getting better and better. So you don’t want someone who’s like, “Oh, I’ve been working on building my character for six months,” and the guy who just bought the game yesterday, putting them together is not "regulation," so to speak. But online, when you’re playing people in our matchups, we take that into account. We do want players to say, “Hey, my Scorpion’s a little bit better now, let me go online and use them and continue level up.”
In the demo there were three variations to choose from. Are there always going to be three base variations that people can choose from?
Ed Boon: Yeah. The game will come with the “regulation” versions of the character, and you can add to one and build it. We’re kind of still thinking about whether we want to make those three fixed. We can let you copy and paste and then build from there, but I’m personally leaning towards having some base ones, certainly for competitive and tournaments.
source: https://www.gameinformer.com/interview/2019/01/17/ed-boon-talks-mortal-kombat-11s-variations-changes-and-roster