Protagonist_1
Neither match was that bad. My observations...
GENERAL
- You're starting attacking from too far away, then you get whiff punished. Move in a bit more and sidestep or something to set up your offense. Digi killed you because you'd start attacking from too far and he'd just launch.
- Make sure you have optimized juggles. A bunch of times you launched and did very little damage, whereas every time YOU get launched, you're losing 50%. If you'd done the same amount of damage as those guys did, you would've won.
- In more than 1 round I saw you lose without ever tagging, you had a full character you never got in. Once you're at about 50% life, start thinking about tagging. Especially on a wall stage, you can easily lose half life, which means one juggle = loss for the round.
- You seem to have a good idea of when someone is going to tag, but your timing to punish the incoming character was off. I saw you whiff the punish on 2-3 raw tags where you mis-timed it, and those juggles would've won you the rounds.
VS MILEENA
- If Lili goes backturned, just sidewalk. Her BT tracking sucks.
- You ate some random d/f+3+4's. It happens. That move is insanely easy to sidestep now, so constantly be sidestepping when moving towards Lili.
- Lili's CD+1,2 does track decently, and he used it a lot on you. Learn that move, it's really good so Lili's use it a lot. Either block and punish it after the second hit, or sidewalk after the first hit if he goes BT.
- Never backroll to get up against Lili, ever.
VS DIGI
- You ate a lot of random hopkicks. It happens.
- Your Baek didn't have big damage juggles, so your launches were only worth 20% and his were worth 60%. That will lose you the game even if you otherwise outplay him.
- You started attacking from too far away several times, especially with Hwoarang, which mean you ate hopkicks.