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Cosmetic gear/skins with preset variations?

thesacrifist

Too old for this
Now that we know that we'll have to do preset variations (at least for now), does anyone know if NRS has explained how skins/gear will work with them? Are all Boon's Main Scorpions going to look the same?
 

Pterodactyl

Plus on block.
Pretty sure in the game informer stuff they said you’ll be able to edit preset cosmetics but not attacks.
 

Sage Leviathan

I'm platinum mad!
Now that we know that we'll have to do preset variations (at least for now), does anyone know if NRS has explained how skins/gear will work with them? Are all Boon's Main Scorpions going to look the same?
It was confirmed on the most recent Kombat Kast that preset variations can be changed in ways that don't modify gameplay. Judging by the fact that Jade has a new variation name, I assume we won't be able to change the names of presets. But yes, cosmetics can be changed.
 
Augments are locked to "kasual" game modes (active by default; presumably toggle-able à la Injustice 2's select screen "load-outs"); while, skins etc. are freely selectable... At least, one would damn well hope so.

I mean, if they're releasing the game as severely gimped (in competitive) modes, as to limit everything to two, bland, developer decided and forced "variations", sans even cosmetic choice -- the very MKX system that they said they were trying to evolve and move away from -- then they will be treading on the game's reception so disdainfully, that it may literally impinge on sales...