MadeOfMetal
Kenshi Srubtastic,Cyrax, Special Forces Mains
Run frame data all characters by ranking order: notes: down to the 1/1000 of a second rounded!
ok i set it to loop, made sure none of them had glitches or frame twitch, then slowed by half. narrowed results to a short point zoomed in on the screen.. and calculated by them going through one point to the next. timer was set to initiate on point 1 and 2
they where all done 50 times, each. then rounded off... the real challenge was the startup time for each character has different accelerations and delays... some have neither.... that was the challenge... so what i did was put them in categories of those 3 and matched them together after adding on the acceleration/delay/ to the final results.
my other method got shot.. it was inconsistant but the above method is showing promis.. i believe this is how somberness figured out how to calculate forward/backwards walk speed.
dashing was different. he only calculated how many frames the execution was, not the speed.
i will have a hard time figuring out the recovery on dashes, so ill hold off on that until i figure it out completely.
Frame Data for all characters Run speed by ranking order: all rounded EDIT: (i added in frames next to 1/100 second conversion) so you can see how accurate 1/100 seconds are compared to frames.
all frame data was done to the best of my ability as accurately as possible given the tools at hand!
roster's frame data on D4 startup by rank:
1. Kotal Kahn-6
2. Predator-8
Scorpion-8
Cassie-8
Kano-8
3. Kung lao-9
Jax-9
Sub Zero-9
Goro-9
Kung jin-9
D'vorah-9
4. Sonya-10
5. Kitana-11
Mileena-11
Shinnok-11
Johnny-11
Erron Black-11
Ermac-11
6. Liu Kang-12
Tanya-12
Reptile-12
7. Kenshi-13
Jacqui-13
Ferra Torr-13
Raiden-13
8. Jason-14
9. Quan Chi-15
10. Takeda-16
Frame Data for all characters (D1) by ranking order:
1. Shinnok-6
Ermac-6
Kotal Kahn-6
Scorpion-6
Goro-6
2. Jax-7
Cassie-7
Kung Jin-7
Tanya-7
Raiden-7
3. Sonya-8
Kenshi-8
Kitana-8
Kung Lao-8
Jason-8
D'vorah-8
Johnny-8
Erron Black-8
Takeda-8
Jacqui-8
4. Sub Zero-9
Mileena-9
Predator-9
Quan Chi-9
Kano-9
Liu Kang-9
Reptile-9
5. Ferra/Torr-10
Frame Data for all characters (B3) by ranking order:
1. Quan chi - 10frames
2. Scorpion - 11frames
3. Kenshi - 12frames
Jason - 12frames
Tanya - 12frames
Liu Kang - 12frames
4. Goro - 13frames
Raiden - 13frames
Kotal Kahn - 13frames
Ermac - 13frames
6. Predator - 14frames
Sub Zero - 14frames
Sonya - 14frames
Jax - 14frames
Kano - 14frames
Erron Black - 14frames
7. Reptile - 15frames
Kung Lao - 15frames
Mileena - 15frames
Kitana - 15frames
8. Jacqui - 16frames
9. Johnny - 17frames
10. Shinnok - 18frames
Kung Jin - 18frames
11. Ferra/Torr - 20frames
12. Takeda- 21 frames
13. D'vorah - 29 frames
Cassie Cage - Does not have a B3, her result is /NA
and many more. will update as i go along!
feel free to tag anyone you think might like to see this thread!
@Eddy Wang
if you would like to use this on your movement data thread feel free!
ok i set it to loop, made sure none of them had glitches or frame twitch, then slowed by half. narrowed results to a short point zoomed in on the screen.. and calculated by them going through one point to the next. timer was set to initiate on point 1 and 2
they where all done 50 times, each. then rounded off... the real challenge was the startup time for each character has different accelerations and delays... some have neither.... that was the challenge... so what i did was put them in categories of those 3 and matched them together after adding on the acceleration/delay/ to the final results.
my other method got shot.. it was inconsistant but the above method is showing promis.. i believe this is how somberness figured out how to calculate forward/backwards walk speed.
dashing was different. he only calculated how many frames the execution was, not the speed.
i will have a hard time figuring out the recovery on dashes, so ill hold off on that until i figure it out completely.
Frame Data for all characters Run speed by ranking order: all rounded EDIT: (i added in frames next to 1/100 second conversion) so you can see how accurate 1/100 seconds are compared to frames.
all frame data was done to the best of my ability as accurately as possible given the tools at hand!
1. Erron Black- 27 = 16frames
2.D'vorah- 28.5 = 17frames
3.Predator- 28.9 = 17frames
4.Raiden- 29.4 = 18frames
5.Shinnok- 31 = 19frames
6.Sonya- 32 = 19frames
7.cassie- 33 = 20frames
8.Tanya- 33.1 = 20frames
9.Kung lao- 33.4 = 20frames
10.Kung Jin- 33.5 = 20frames
11.Mileena- 34 = 20frames
12.Jax- 34.5 = 21frames
13.Liu Kang- 36.2 = 22frames
14.Sub Zero- 40.1 = 24frames
15.Reptile- 40.3 = 24frames
16.Quan Chi- 41 = 25frames - 8 frame startup
17.Kotal Kahn- 45 = 27frames
18.Jacqui- 46 = 28frames
19.Johnny- 46.2 = 28frames
20.Scorpion- 46.4 = 28frames
21.Kenshi- 46.5 = 28frames
22.Kano- 46.8 = 28frames
23.Kitana- 48 = 29frames
24.Ferra/Torr- 51 = 31frames
25.Ermac- 52 = 31frames
26.Takeda- 55 = 33frames
27.Jason- 63.02 = 38frames
28.Goro- 63.04 = 38frames - 8 frames Startup
2.D'vorah- 28.5 = 17frames
3.Predator- 28.9 = 17frames
4.Raiden- 29.4 = 18frames
5.Shinnok- 31 = 19frames
6.Sonya- 32 = 19frames
7.cassie- 33 = 20frames
8.Tanya- 33.1 = 20frames
9.Kung lao- 33.4 = 20frames
10.Kung Jin- 33.5 = 20frames
11.Mileena- 34 = 20frames
12.Jax- 34.5 = 21frames
13.Liu Kang- 36.2 = 22frames
14.Sub Zero- 40.1 = 24frames
15.Reptile- 40.3 = 24frames
16.Quan Chi- 41 = 25frames - 8 frame startup
17.Kotal Kahn- 45 = 27frames
18.Jacqui- 46 = 28frames
19.Johnny- 46.2 = 28frames
20.Scorpion- 46.4 = 28frames
21.Kenshi- 46.5 = 28frames
22.Kano- 46.8 = 28frames
23.Kitana- 48 = 29frames
24.Ferra/Torr- 51 = 31frames
25.Ermac- 52 = 31frames
26.Takeda- 55 = 33frames
27.Jason- 63.02 = 38frames
28.Goro- 63.04 = 38frames - 8 frames Startup
roster's frame data on D4 startup by rank:
1. Kotal Kahn-6
2. Predator-8
Scorpion-8
Cassie-8
Kano-8
3. Kung lao-9
Jax-9
Sub Zero-9
Goro-9
Kung jin-9
D'vorah-9
4. Sonya-10
5. Kitana-11
Mileena-11
Shinnok-11
Johnny-11
Erron Black-11
Ermac-11
6. Liu Kang-12
Tanya-12
Reptile-12
7. Kenshi-13
Jacqui-13
Ferra Torr-13
Raiden-13
8. Jason-14
9. Quan Chi-15
10. Takeda-16
Frame Data for all characters (D1) by ranking order:
1. Shinnok-6
Ermac-6
Kotal Kahn-6
Scorpion-6
Goro-6
2. Jax-7
Cassie-7
Kung Jin-7
Tanya-7
Raiden-7
3. Sonya-8
Kenshi-8
Kitana-8
Kung Lao-8
Jason-8
D'vorah-8
Johnny-8
Erron Black-8
Takeda-8
Jacqui-8
4. Sub Zero-9
Mileena-9
Predator-9
Quan Chi-9
Kano-9
Liu Kang-9
Reptile-9
5. Ferra/Torr-10
Frame Data for all characters (B3) by ranking order:
1. Quan chi - 10frames
2. Scorpion - 11frames
3. Kenshi - 12frames
Jason - 12frames
Tanya - 12frames
Liu Kang - 12frames
4. Goro - 13frames
Raiden - 13frames
Kotal Kahn - 13frames
Ermac - 13frames
6. Predator - 14frames
Sub Zero - 14frames
Sonya - 14frames
Jax - 14frames
Kano - 14frames
Erron Black - 14frames
7. Reptile - 15frames
Kung Lao - 15frames
Mileena - 15frames
Kitana - 15frames
8. Jacqui - 16frames
9. Johnny - 17frames
10. Shinnok - 18frames
Kung Jin - 18frames
11. Ferra/Torr - 20frames
12. Takeda- 21 frames
13. D'vorah - 29 frames
Cassie Cage - Does not have a B3, her result is /NA
and many more. will update as i go along!
feel free to tag anyone you think might like to see this thread!
@Eddy Wang
if you would like to use this on your movement data thread feel free!
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