midscreen meterless:
net, njp, b2, 1,2,1xragdoll / AAthrow / bomb
net, njp, b2, 3,3xsaw / net
1,2xnet, njp, b2, 1,2,1xragdoll / AAthrow / bomb (can add jps)
1,2xnet, njp, b2, 3,3xsaw / net (can add jps)
b2, 3,3xnet, 3,3xragdoll / AAthrow / bomb / saw / net (can add jps)
b2, 3,3xnet, (wait for net release) ff4, 2,2(onto bomb), njp, b2, 1,2,1xragdoll / AAthrow / bomb (can add jps)
b2, 3,3xnet, (wait for net release) ff4, 2,2(onto bomb), njp, b2, 3,3xsaw / net (can add jps)
AAnet, (wait for net release) ff4, 2,2(onto bomb), njp, b2, 1,2,1xragdoll / AAthrow / bomb
AAnet, (wait for net release) ff4, 2,2(onto bomb), njp, b2, 3,3xsaw / net
can also add extra jabs like
1,2xnet, njp, b2, 2,1, 1,2,1xragdoll / AAthrow / bomb
1,2xnet, njp, b2, 2,1, 3,3xsaw / net
corner trap:
cause a splat from any starter ie.:
net, njp, b2, njp (splat)
1,2xnet, njp, b2, njp (splat)
jps,1,2,1xnet, jps,1,2xExbomb, bb3, 2,2, njp (splat)
then
bb3, 3,3(bomb explodes), njp, b2, 3,3xExnet, njp (splat) repeat
bb3, 2,2(bomb explodes), jk, 1,2,1xExnet, 3,3xsaw (splat) repeat
resets pending upon upcoming patch