JTB123
>>R2 - BF4 = Unblockable.
Not sure if this is known but I think this is pretty huge for Scorpions punishment. Found this out while testing Sub Zeros B2.
Hopefully I've explained it well enough in the video, but basically what you do is buffer in a run into your block recovery you can extend the range of his standing 1 strings to increase the damage over using F3.
This does work for his other strings as well, with standing 1 being his fastest launcher the time for doing the run cancel is going to affect it less.
Hopefully I've explained it well enough in the video, but basically what you do is buffer in a run into your block recovery you can extend the range of his standing 1 strings to increase the damage over using F3.
This does work for his other strings as well, with standing 1 being his fastest launcher the time for doing the run cancel is going to affect it less.