PsychoNoob
Noob
So the in-game frame data shows Mileena's 1 jab as being +2 on block. Im trying to test some setups I can get out of this if opponent tries to hit me during the block advantage. I set up a little situation by recording a Mileena dummy in practice doing 1 jab ( +2 on block) into 3 (mileena's ax kick which is 14 frames of startup). To test this, I block the jab (also with mileena) and then try to hit the mileena dummy with 1 jab while the ax kick is coming out. What should happen is my 1 jab should trade with the mileena dummy's ax kick because it takes one frame to come out of block for me, making the 1 jab from the dummy +3 instead of +2. Instead, I get a lot of inconsistent results like: beating the ax kick, ax kick hitting me before my jab comes out (which could just be me taking too long to hit jab out of block), and rarely getting the trade. However, I notice that i usually beat the ax kick for the most part coming out of block. Idk if its because I made the dummy do the ax kick to slow, but i swear it isn't me because I re-recorded the dummy multiple times doing the same thing. I try to mash the ax kick as fast as possible during the recording so it can come out in 11 frames, but I just don't get the trade. This isn't the only time I've tested frame advantage situations in this game and it hasn't worked. I've tried frame traps with other characters too but what I expect to happen doesn't. Is the game's frame data broken or something? Can somebody test this for me?
P.s. I know this isn't a frame trap, im just basically trying to see how legit mileena's one jab frame advantage on block is.
P.s. I know this isn't a frame trap, im just basically trying to see how legit mileena's one jab frame advantage on block is.