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Black Canary - Ending Corner Combos with Ambiguous Jump Option

Pleasa

#NerfMisterChief
In long corner combos ending with DF3U3 allows you to both keep the opponent in the corner as well as have ambiguous jump options after the combo...

Corner F3 Starter (22 Hit 511.07)
F3, J3, 11, 11, 112~4 (Lv 3), J2, 21~BF2 MB, J2, 21~DF3U3


Ambiguous jump options after the combo are:
Stay on same side: JI3
Cross Up: JI2


**Other Inputs For Reference**
Stay on Same Side: Neutral J1/J2/J3

Whiff: JI1

Version for an easy execution:
Corner F3 Starter (20 Hit 506.14)
F3, J3, 11, 21~4 (Lv 3), J2, 21~BF2 MB, J2, 21~DF3U3

For even easier execution:
Corner F3 Starter (19 Hit 499.25)
F3, J3, 1, 21~4 (Lv 3), J2, 21~BF2 MB, J2, 21~DF3U3

For guaranteed execution:
Corner F3 Starter (18 Hit 463.90)
F3, J2, 21~4 (Lv 3), J2, 21~BF2 MB, J2, 21~DF3U3

Props to "Shadow_Nobody" on the Discord for the ambiguous jump
 
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