Pleasa
#NerfMisterChief
Saw in @x TeeJay o's combo thread the following for her midscreen and corner combo 1 bar no traits
Or for that matter what other options have been found and/or used and why?
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Edit (August 2017 Patch):
Based on feedback from this thread, these seem to be the best options off of EX BF2 for Canary assuming you are only using one bar for the EX itself (with damage, frame data and videos provided for your convenience below):
Damage:
1) EX BF2, JI3,112 1+3: 291.20 (112 1+3 Hit Adv +25)
2) EX BF2, JI3, D2 DF3D3: 250.11 (DF3D3 Hit Adv +25)
3) EX BF2, JI3, D3: 227.50 (D3 Hit Adv +30)
1) EX BF2, JI3, 112 1+3: 291.20 (112 1+3 Hit Adv +25)
2) EX BF2, JI3, D2 DF3D3: 250.11 (DF3D3 Hit Adv +25)
3) EX BF2, JI3, D3: 227.50 (D3 Hit Adv +30)
Curious as to how the BC community felt on the ease of use / damage output / viability of EX BF2, JI2, 2U3's vs EX BF2, JI3, 112 1+3? (Assuming 1 bar no lv 3 trait)Midscreen 1 Bar No Trait:
**Damage**
Starter xx Ex Bf2 Ji2, 2u3, 112 xx bf2
Starter xx Ex Bf2,Ji2,2u3,33 xx Bf2
**Setup**
Starter xx Ex Bf2,Ji2,112 1+3
Starter xx Ex Bf2,Ji2,2U3, 33 xx DF3
**Setup**
Starter Ex Bf2,2u3,2u3,33 xx DF3
Corner 1 Bar No Trait
**Damage**
Starter xx Ex Bf2,Ji2,2u3,2u3,112 xx Bf2
**Setup**
Starter Ex Bf2,2u3,2u3,33 xx DF3 Or 112 1+3 Ender
Or for that matter what other options have been found and/or used and why?
------------------
Edit (August 2017 Patch):
Based on feedback from this thread, these seem to be the best options off of EX BF2 for Canary assuming you are only using one bar for the EX itself (with damage, frame data and videos provided for your convenience below):
Damage:
1) EX BF2, JI3,112 1+3: 291.20 (112 1+3 Hit Adv +25)
2) EX BF2, JI3, D2 DF3D3: 250.11 (DF3D3 Hit Adv +25)
3) EX BF2, JI3, D3: 227.50 (D3 Hit Adv +30)
1) EX BF2, JI3, 112 1+3: 291.20 (112 1+3 Hit Adv +25)
2) EX BF2, JI3, D2 DF3D3: 250.11 (DF3D3 Hit Adv +25)
3) EX BF2, JI3, D3: 227.50 (D3 Hit Adv +30)
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