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Tech - Full Auto Beating out armored interruptions/wakeups in Full Auto (and some speculated pressure)

davo1270

Noob
- her machine guns can break some armored interruptions/wakeups in the midst of pressure
- f1,2xxUprockets seem to be +11 on block where only armored moves can escape
- on a side note, i forgot to show the armored slide beating her f1,2xxUprockets - f1,2xx...

EDIT: the rockets can be ducked mid combo, so not as viable for pressure as thought

 
Last edited:

davo1270

Noob
Most can duck the up rockets
not if you get a jump in, and if they block low, go for more pressure like low rockets or just go and grab, or just go for it again because the string is 0 on block

edit:just checked, ur right you can duck it mid string
 

RoboCop

The future of law enforcement.
Administrator
Premium Supporter
Yeah, the rockets can be ducked, but f1 and f12 are both neutral on block. So you can train your opponent to start crouch-blocking after f1, and then start doing f1, b2 or f1, throw. I have literally never seen f1 throw not work, once I've got my opponent trained.