Hi everyone! Just wanted to add onto the original post with a set-up for these combos off of a reverse wake-up neutral jump D3. The only way I've found to escape the set-up is to back dash the missiles. Fast, advancing specials or long range 6f D1's might also interrupt Doomie but I think they will still get hit with the missiles. Anyway, feel free to experiment with corner interactible set-ups like this one! I've found a few others as well.
Also, sorry for the quality. I can't be bothered to get a capture card at the moment.