Aidan
The Marvelous Meter Man
This is a continuation of my Meter Building project for all of the characters. This data gives you the basic tools for perfecting your meter game, so that's why there are only basic combos and specials. For block strings or more advanced combos you need to do the math yourself. Check out the General Meter Building Data Information.
For All blocked normals and specials, they all build 8.996212121% (for simplicity 8.996%) of meter per hit. So if you hit someone with 121 on block you build 26.988% because they were hit by 3 normals.
For blocked specials, you build meter on the initial use of the special and the extra meter because it was blocked. For example, if you use Blade Charge you build the initial 5.989% of meter, but if it hits a blocking opponent then you add 8.996% which results in 14.985% of meter build.
This applies to all characters so Quan Chi or Cyber Sub-Zero for example build the same 8.996% on block.
There is no initial gain from EX attacks.
You also build meter by taking damage.
It takes 48% damage to build one bar.
This general information will tell you specifically how much build by the amount of damage you take.
You don't build meter when taking block chip damage.
Now for Baraka's data:
Blade Charge
Hit or Whiffed Blade Charge - 5.989%, takes 16.69 for 1 bar
Blocked Blade Charge - 14.985%, takes 6.67 for 1 bar
Blocked EX Blade Charge - 8.996%, takes 11.11 for 1 bar
Spark
Hit or Whiffed Spark - 3.725%, takes 26.83 for 1 bar
Blocked Spark - 12.722%, takes 7.86 for 1 bar
Blocked EX Spark - 8.996%, takes 11.11 for 1 bar
Chop Chop
Whiffed or Hit Chop Chop - 8.996%, takes 11.11 for 1 bar
Blocked Chop Chop - 17.992%, takes 5.55 for 1 bar
Blocked EX Chop Chop - 8.996%, takes 11.11 for 1 bar
Blade Spin
Hit or Whiffed Blade Spin - 5.989%, takes 16.69 for 1 bar
Blocked Blade Spin - 23.982%, takes 4.16 for 1 bar if the opponent is anywhere expcept for against the wall. 14.985%, takes 6.67 for 1 bar if opponent if against wall because second hit will whiff due to push back.
Blocked EX Blade Spin - 26.988%, takes 3.7 for 1 bar if the opponent is anywhere except for against the wall. 17.992%, takes 5.55 for 1 bar if opponent is against the wall.
Slices
Whiffed or Hit Slices - 5.989%, takes 16.69 for 1 bar
Blocked Slices - 32.978%, takes 3.03 for 1 bar
Blocked EX Slices - 35.984%, takes 2.77 for 1 bar
Blocked Normals
Single hit normals (1, 2, 3, b4, etc.) - 8.996%, takes 11.11 for 1 bar
121 - 26.988%, takes 3.7 for 1 bar
122 - 26.988%, takes 3.7 for 1 bar
12b3 - 26.988%, takes 3.7 for 1 bar
b11 - 17.992%, takes 5.55 for 1 bar
b1f2 - 26.988%, takes 3.7 for 1 bar
212 - 26.988%, takes 3.7 for 1 bar
221+2 - 35.984%, takes 2.77 for 1 bar
b2f2 - 17.992%, takes 5.55 for 1 bar
f24 - 17.992%, takes 5.55 for 1 bar
f22 - 17.992%, takes 5.55 for 1 bar
3b3 - 17.992%, takes 5.55 for 1 bar
b31f1 - 26.988%, takes 3.7 for 1 bar
b322 - 26.988%, takes 3.7 for 1 bar
f44 - 17.992%, takes 5.55 for 1 bar
Opponent Meter Building on Hit
Basic Attacks
1 - 6.291%, takes 15.89 for 1 bar
2 - 10.52%, takes 9.5 for 1 bar
3 - 14.708%, takes 6.8 for 1 bar
4 - 18.958%, takes 5.28 for 1 bar
d1 - 4.187%, takes 23.88 for 1 bar
d2 - 25.25%, takes 3.96 for 1 bar
d3 - 1.041%, takes 96 for 1 bar
d4 - 6.291%, takes 15.89 for 1 bar
Jump In Punch - 8.437%, takes 11.86 for 1 bar
Neutral Jump Punch - 10.52%, takes 9.5 for 1 bar
Jump In Kick- 14.708%, takes 6.8 for 1 bar
Neutral Jump Kick - 10.52%, takes 9.5 for 1 bar
b1 - 10.52%, takes 9.5 for 1 bar
b2 - 14.708%, takes 6.8 for 1 bar
f2- 10.52%, takes 9.5 for 1 bar
b3 - 6.291%, takes 15.89 for 1 bar
u3 - 23.166%, takes 4.32 for 1 bar
f4 -10.52%, takes 9.5 for 1 bar
u4- 18.958%, takes 5.28 for 1 bar
b4- 14.708%, takes 6.8 for 1 bar
Throw - 25.25%, takes 3.96 for 1 bar
Kombo Attacks
12 - 16.291%, takes 6.14 for 1 bar
121 - 33.395%, takes 3 for 1 bar
122 - 29.583%, takes 3.38 for 1 bar
12b3 - 25.791%, takes 3.87 for 1 bar
b11 - 28.52%, takes 3.5 of 1 bar
b1f2 - 34%, takes 2.94 for 1 bar
21 - 16.52%, takes 6.05 for 1 bar
212 - 33.604%, takes 2.97 for 1 bar
22 - 20.416%, takes 4.89 for 1 bar
221+2 - 31.708%, takes 3.15 for 1 bar
b2f2 - 32.708%, takes 3.05 for 1 bar
f24 - 32.52%, takes 3.07 for 1 bar
3b3 - 28.729%, takes 3.48 for 1 bar
b31 - 20.312%, takes 4.92 for 1 bar
b31f1 - 41.187%, takes 2.42 for 1 bar
b32 - 20.312%, takes 4.92 for 1 bar
b322 - 33.604%, takes 2.97 for 1 bar
f44- 24.52%, takes 4.07 for 1 bar
Specials (Corner implies touching)
Blade Charge - 16.812%, takes 5.95 for 1 bar
Blade Charge - 27.375%, takes 3.66 for 1 bar
Spark -16.812%, takes 5.95 for 1 bar
Spark - 29.437%, takes 3.4 for 1 bar
Chop Chop - 23.125%, takes 4.32 for 1 bar
Chop Chop - 35.812%, takes 2.79 for 1 bar
Blade Spin - 19.79% takes 5.05 for 1 bar
Blade Spin - 33.54%, takes 2.98 for 1 bar
Slices - 21.812%, takes 4.58 for 100%
Slices - 30.833%, takes 3.24 for 1 bar
-Ray
Nail and Impale - 67.35%, takes 1.48 for 1 bar
Note: When it says "takes 5.55 for 1 bar" for example, this is an EXACT measurement to fill your bar up to EXACTLY 100%. 6 of these blocked attacks will give you 105% or 110%, but for the sake of depth the decimals are included.