Onilordasmodeus
My GT: UncappedWheel82
Coming from an MK preferred background, the block button has just been what I've grown acustomed to in my fighting game of choice. That being said, I'm not stranger to SF or many other FGs where holding back to block is just the way things work. My issue is though, is that IGAU is the first FG that I've gotten into (fairly) seriously that uses this mechanic, with an intent to do well at it. Holding b2b for fun casually is different than doing so and playing to win.
With hb2b, I've inherently found that it just changes the flow of a match, and as such makes the pace of matches very different from say MK9. Gone are the days of straight rush down, in favor of a more measured rush down, which is cool and fun, in a more offensively risky way, but in my case makes me have to learn and grow acustomed to a newer combat pace/speed/philosophy, along with having to learn a completely new characters and completely new gameplay mechanics.
Anyway, the question I pose is what are the advantages of having to hold back to block vs having a block button? What tips do people have to get better at minimizing risk when rushing down, so that I'm not over extending myself in order to get in, all while still being defensive minded. Is that even possible in a hb2b type game?
With hb2b, I've inherently found that it just changes the flow of a match, and as such makes the pace of matches very different from say MK9. Gone are the days of straight rush down, in favor of a more measured rush down, which is cool and fun, in a more offensively risky way, but in my case makes me have to learn and grow acustomed to a newer combat pace/speed/philosophy, along with having to learn a completely new characters and completely new gameplay mechanics.
Anyway, the question I pose is what are the advantages of having to hold back to block vs having a block button? What tips do people have to get better at minimizing risk when rushing down, so that I'm not over extending myself in order to get in, all while still being defensive minded. Is that even possible in a hb2b type game?