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Tech AC*mb Combo Ender Option

pogse

Ruthlesss Mayhem
- untechable

AC*mb ambiguous crossup. Another combo ender option you can consider depending on your opponents oki response.

I've been using this for quite some time though not too often, most of the time on the last round and it has resulted me wins.
I know most will consider AC - meaty HM (I do too), but this can give you more options(2) and can keep them guessing.

execution tip:
- for crossup hold back after AC*mb then when shazam walks back, jump in.
- for non-crossup hold back a bit more and delay ji2 so you wouldn't mess up your inputs on f22 and land infront.
 

pogse

Ruthlesss Mayhem
Seems like some good stuff, the problem I see is What if your opponent likes to wake up?

Nonetheless solid stuff man.
Consider the inputs, makes sure that on cross up it doesn't do an alternate wake up special (e.g. DS sword spin and sword flip). Didn't note it but when the cross up is timed right; either you mess up their inputs, or wake up goes out same side (safe on one directional wake up specials).

Thanks btw :D