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A slice of measure: The MKX Health

Eddy Wang

Skarlet scientist
In MKX, the Devs designed the health with an interesting twist, it is not random or just for design appeal.
If you engaging on a match, you can keep track of the opponent's health and your own by knowing exactly how much health you and your opponent have left at any point of the game just by looking at it.

Take a look at this picture:



You can see that the first slice cuts the health in half dividing into 50% each part.
The other 50% is also cut in half making each part 25%
The last 25% also has a cut that indicates 15% of health
And those final cuts are compile the 10% rest of the health, which you can cut in half to get 5% each