ienjoywinning
Warrior
I had no idea whether or not to make a new thread for this but screw it.
Black Adams 22b1s follow up has some pretty big inconsistencies against some of the cast , the only string that could combo off of 22b1 is f12 (without using trait) so a bnb would go like this : 22b1 , f12 black magic , dash b23 2. But landing that f12 is extremely difficult against some of the cast (and if you land it then the black magic won't launch them high enough for a dash and a b2) , I thought it was just my execution when I almost never landed it against robin but when I tested it on other characters ( even on catwoman) I had no issues whatsoever but this also happens against some other characters aswell. these inconsistency issues happen on these characters :
Robin -
Dr fate -
Blue beetle -
Captain cold-
Firestorm-
There could be more. only tested this on my own so I could be wrong here . I thought I'd put this out so black adams know whether or not to change their timing on specific characters
Black Adams 22b1s follow up has some pretty big inconsistencies against some of the cast , the only string that could combo off of 22b1 is f12 (without using trait) so a bnb would go like this : 22b1 , f12 black magic , dash b23 2. But landing that f12 is extremely difficult against some of the cast (and if you land it then the black magic won't launch them high enough for a dash and a b2) , I thought it was just my execution when I almost never landed it against robin but when I tested it on other characters ( even on catwoman) I had no issues whatsoever but this also happens against some other characters aswell. these inconsistency issues happen on these characters :
Robin -
Dr fate -
Blue beetle -
Captain cold-
Firestorm-
There could be more. only tested this on my own so I could be wrong here . I thought I'd put this out so black adams know whether or not to change their timing on specific characters
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