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    Supergirl Combo Thread

    What? I don't have any problems with 112 against 6 framers. At all.
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    Supergirl Combo Thread

    Corner set-up. you can cross up. And fake it as well. the air dash can be quicker, it isn't required to cross up as well. Just options
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    New Supergirl Advice thread for new players

    Yes, in this game you have to condition opponents with certain things in order to open them. Staggering B1 allows you to do that. It is minus, which is why it's not meant to be a freely used mixup but it is effective as opponents are eager to block the incoming quick low. When you have the...
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    Supergirl Combo Thread

    212 is 0 on hit. making it very lackluster compared to her HKDs. You will trade or get mashed out, by then it becomes as much of a mixup for you as well.
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    New Supergirl Advice thread for new players

    It hits low, you also have the option for staggering B1 in to B21+3, 112 for plus frames or canceling in to laser for frames ect. Many possibilities once you condition.
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    New Supergirl Advice thread for new players

    Good Stuff in Discord. Hello everyone. I'll help you out . Supergirl is a mixup and neutral monster who has the ability to do anything pretty well. When at midscreen make sure to bully hard with b12 its an amazing whiff punisher that doubles as a mixup. Make sure to cancel into a meterburned...
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    Supergirl Combo Thread

    Here is a dirty setup in the corner. F23 xx DB1. Then airdash into J1. Or you can just land and stay on the same side. If you did a long combo end in F23 xx DB1, the last hit will whiff and cancel in to float. Press j1 early to stay in front and late to cross up. j1 airdash j1 is really good in...
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    Supergirl Combo Thread

    If you guys are having problems opening people up after a jump in try this out. B1 and then stagger it. You could then go for B21+3 for some nice stagger pressure. Risky but effective after proper conditioning. Instead of going into B21+3 for the mixup. You could go in to 112 to continue stagger...
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    Supergirl Combo Thread

    Ok Main Bnbs: B12 xx Ice Breath (Hold) MB, Instant Air Float (Optional), Dash, B3, J3, B1, B21+3. Begin Mixup. Corner: B12 xx DB1 MB, (Delay) J3, F23 xx DB1 (Delay) j1, F23 xx DB1 (Delay) j1, B21+3. Begin Mixup Note: Ending combos in F23 xx D1+3 does grant more damage but a much lower chance of...
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    Supergirl Combo Thread

    You can check the discord as well since it's already there...Some it has been already discussed here too so it might be a bit redundant here, the Discord is just another source of information that's currently trying to be filled up a bit.
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    Supergirl Combo Thread

    Posted a bunch of stuff in Discord! Make sure to check it out.
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    Supergirl Combo Thread

    112 dash nj1. Can cross up or stay in front. If you cross up float cancelling will put you back in front.
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    (W.I.P) Comprehensive Doctor Fate Guide.

    Format is pretty much complete and is ready for tons of information to be added. Suggestions welcome.
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    (W.I.P) Comprehensive Doctor Fate Guide.

    (I forgot NRS notation use df instead of qcf qcb, sorry)
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    (W.I.P) Comprehensive Doctor Fate Guide.

    Thanks, glad you liked it.
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    (W.I.P) Comprehensive Doctor Fate Guide.

    Thanks! Will continue to add to. I plan on making a matchup section later in the game's lifetime as well a detailed combo section one it has been out for a while. If that goes well a setup/okizeme spreadsheet could be in the making.
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    (W.I.P) Comprehensive Doctor Fate Guide.

    Hi everyone I really want what seems like such a technical character to be with a hub of information so here is my work in progress contribution. Criticism wanted. https://docs.google.com/document/d/1XaXvfoSBTt4ekODuNmhHSnv5TTgLfAiQ81J6bDnRzgs/edit?usp=sharing
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    Question - Jax Is Jax one of the most "underused" characters?

    "Jax's execution is hard" lmao.
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    General/Other - Konjurer XL Konjurer (Praetorian) Alien Discussion Thread

    ik, but going for a mixup on some egg setups gets beaten by buttons so i guess i need to work on conditioning opponents.