It's pretty hard to do in NRS games since relatively small difference in hurtbox size can wreak havoc on some elements of the game. Usually just causes whiffing issues or "This combo works on everyone but..."
I’ve been saying this for years. Sell some character/gameplay diversity by making Jax and Kotal Kahn bigger grappler/brawlers, Shang Tsung and Quan Chi wiry zoners, and so on and so forth. It’s half the reason I wish they’d go with comic-style graphics for the next one, so it would be easier to exaggerate things like that, the blood and gore, etc.
Small Man
Ermac
Alien
Predator
Big Man
Woman
Ferra/Torr
Tremor
Goro
Bo' Rai Cho
I would love to see if every charcter had their own dimensions and weird shapes all over the place. The body types above are just the beginning.
Also, tiddies and Bo' Rai Cho bouncing around wouldn't hurt either.
It will be a job for the artists and programmers to figure out if someone with a tomato sized head or 62 inch pecs.
No Dumb low profile and character Dependant combos in the next game please. Even DBFZ has it but... I prefer to not to see it in any game. Thank You very much.