GNG Iniquity
#bufftaquito #punchwalk #whiffycage
Having a just guard mechanic makes anyone viable. There's no Kenshi vs Sub Zero 9/1 MU in that game. On a related subject, I'm going to start playing SCV again.Half the cast in SCV was viable.
Having a just guard mechanic makes anyone viable. There's no Kenshi vs Sub Zero 9/1 MU in that game. On a related subject, I'm going to start playing SCV again.Half the cast in SCV was viable.
The low tiers are more viable in Tekken though. Have you ever seen a Sheeva in a grand final @ a major? Cause I've seen bear players in Tekken make it to GF, Kazama players too, Baeks, Jacks, Capos and so on. In fact, I see more low tiers further through tournaments than high tiers.i'm not too sure about that, if I played tekken, then i'd really know, can't just take it from what some1 says, i'd have to experience it. Also, as trash as sheeva/raka/cyber sub are and etc., those chars have seen some top 16s and top 8s......, so I dnt think it is even close to valid to say TTT2 low tier chars more viable, bcuz like I just said, I have almost beat/beat top players with scorpion, and we all know he is trash haha.
yeah but the people in Tekken are simply "counter picking" characters who can move..... or have a lot less risk vs the reward.preach haha, every game has counterpicking involved, that's just how fighting games are nowadays, not many will just play one character.
dude...The reason it's a bad idea to use Tekken as an example, aside from the obvious similarity in tools and approaches between characters, is that that engine (and the cast) has been in a long iteration for 20 years. Some of these characters and their movesets go back before some of you were born.
I don't know why anyone would compare it to a brand new IP.
That's not true at all. I started playing Tekken at Tekken 1.. It went through various phases of balance, including one point in the franchise where a single character handily dominated competitive play of the game.dude...
you have to learn from history.
The core mechanics of that game keep it balanced........ that is the point he is trying to make.
We don't talk about JFLS.That's not true at all. I started playing Tekken at Tekken 1.. It went through various phases of balance, including one point in the franchise where a single character handily dominated competitive play of the game.
The real reason TTT2 is balanced is because this game started much like it is now, as a 3d fighter with some of the same characters, and has continued to use its general set of operating rules (and even some of the same animations) for years.
If Injustice was created in 1994 and stayed largely the same, it would be hella balanced by now too.
LOLWe don't talk about JFLS.
yeah... again you're makign my pointThat's not true at all. I started playing Tekken at Tekken 1.. It went through various phases of balance, including one point in the franchise where a single character handily dominated competitive play of the game.
The real reason TTT2 is balanced is because this game started much like it is now, as a 3d fighter with some of the same characters, and has continued to use its general set of operating rules (and even some of the same animations) for years.
If Injustice was created in 1994 it would be hella balanced by now too. Why does anyone even bother to make that comparison?
I want it backWe don't talk about JFLS.
well lets keep it real man, there aren't like a lot of projectiles to use nor are there special moves in general, 3d games are always like this bcuz all you have to do is fight usually and etc. Now make it 2d with the stuff games like sf and mk have, it'd be the same result, the only thing that keeps it from being that is it is a 3d fighting game, so really you can't compare it to mk bcuz they are played in two different dimensionals (2d/3d).yeah but the people in Tekken are simply "counter picking" characters who can move..... or have a lot less risk vs the reward.
I doubt there is a character in tekken that just completely shuts another character down. The game design really doesn't allow it.
it's a 3d game tho.................., make it anything like a 2d game and give chars special moves and automatically it is on the same boat. The comparison you are making is obsolete bcuz mk is 2d and tekken is 3d. Also special moves have never dominated how tekken is played. And more than just a few chars have made grand finals/won it in mk (sub,sektor, sonya, kl,kabal, kenshi, jax, smoke, etc.The low tiers are more viable in Tekken though. Have you ever seen a Sheeva in a grand final @ a major? Cause I've seen bear players in Tekken make it to GF, Kazama players too, Baeks, Jacks and so on.
Tekken is infinitely more balanced than MK9 just because of its core mechanics. Anybody that tries to argue otherwise has probably never played it (i.e. you).
People say that players run to Lars/Mishimas etc etc, but the difference between them and a character like Jun isn't so drastic compared to Kabal -> Sheeva. Every character in Tekken has to play by the fundamental rules of the game, thats not the case in MK9 for KL, Kabal and Kenshi at the least.
Sit in the corner and think about what you just said.I want it back
I'm gonna chalk most of this up to not playing alot of tekken..... they're "special" moves just look like normals.it's a 3d game tho.................., make it anything like a 2d game and give chars special moves and automatically it is on the same boat. The comparison you are making is obsolete bcuz mk is 2d and tekken is 3d. Also special moves have never dominated how tekken is played. And more than just a few chars have made grand finals/won it in mk (sub,sektor, sonya, kl,kabal, kenshi, jax, smoke, etc.
I honestly don't know (nor care) if Injustice ultimately is, or will be, more "balance" than MK9 is. I choose MK9 because I definitely have a ton more fun playing it. I feel MK9's universal system mechanics are more "balance AND FUN" than what I seen/played in Injustice.I still have yet to see a legitimate answer on why they chose MK over Injustice.
I don't think no one is looking for a game to be perfectly balanced which in my opinion is impossible.Why do fightinggames have to be perfectly balanced? Its awesome to see a lower tier character get top 8 or further.
So am I, also got a teaching degree.Unfortunately for you, I'm a psychology major.
Nah.
Not sure if this is an attempt at taking a shot but maybe you should read the whole convo.So am I, also got a teaching degree.
Your opinions are now invalid. Match my intellect on this forum before you speak peasant.