has he posted sets beyond the 2 show matches?Watch Sonic. He worked around it pretty well.
Have YOU seen more than 2 high level matches of this game?has he posted sets beyond the 2 show matches?
There is a big difference between complaining and bitching and trying to discuss something that is worrying you a little. If you have read any of my posts since the reveal, you would know I am very pro MK11... Obviously we do not really no anything.. but just some logical thinking about FB does beg some questions. Just because I like what I see for the most part doesn't mean there are not aspects that seem off to me. Assuming people are not blinded by fandom discussing something isn't an attack, nor should concerns be dismissed as being trivial. If you do not agree with my "situations" I listed.. how about telling me what you think?Have YOU seen more than 2 high level matches of this game?
Look, the game is not even out yet. This is not the final build. Wait until 23rd of april to start betching.
I think the one left with fatal blow will be more likely to turtle and the one without will have to be more aggressive.There is a big difference between complaining and bitching and trying to discuss something that is worrying you a little. If you have read any of my posts since the reveal, you would know I am very pro MK11... Obviously we do not really no anything.. but just some logical thinking about FB does beg some questions. Just because I like what I see for the most part doesn't mean there are not aspects that seem off to me. Assuming people are not blinded by fandom discussing something isn't an attack, nor should concerns be dismissed as being trivial. If you do not agree with my "situations" I listed.. how about telling me what you think?
Can't use fatal blow if I keep them full screen zoning them.
At least until they announce kabal on the Kombat kast and he has an armored full screen nomad dash FBCan't use fatal blow if I keep them full screen zoning them.
I think what they’re going for is letting you have more options more often, rather than limiting all of your cool stuff. So there will be more enhanced moves, more big moments, etc., just to make the overall matches more exciting.As it stands, I'm not too hot on the implementation myself. Nothing to do with anti-hype or anti-comback though. It doesn't seem to be well integrated with other mechanics. It's just, "your health is at 30%, you have this thing now. If you miss, you'll have it again." Feels like it's missing this layer that ties it together with other aspects of the fight, like betting meter to Clash in Injustice. Maybe something like you can only Fatal Blow if you get hit with 3 Krushing Blows? That way I can choose to do less damage and rob you of your Fatal Blow, similar to keeping combos Unclashable? I dunno, I just want it to be better integrated.
Fatal blows are nearly 1:1 comparable to SF4 ultras, it'll be fine.These sets kinda worry me a little. I just think the "Fatal Blow" mechanism could be anti-hype.
In other words. MOAR MOAR MOAR MOARI think what they’re going for is letting you have more options more often, rather than limiting all of your cool stuff. So there will be more enhanced moves, more big moments, etc., just to make the overall matches more exciting.
Lmao!These sets kinda worry me a little. I just think the "Fatal Blow" mechanism could be anti-hype.
If we look at how FB is used in these fights.. I think it is showing a real issue in how matches are brought to a conclusion.
Remember FB becomes available when YOUR health drops...
Situation A
In this situation hurting your opponent is actually a huge disadvantage. As soon as they get to FB territory from you damaging them. They have FB and you don't and then they can one shot you. So in a Round 3, and both with FB up.. the person playing better is probably likely to loose more often. As they will drop the other down quicker, and in all fairness by they time you have FB up from them damaging you, you have done enough damage to them that your FB is going to one shot the person playing better. Or you bring them down to chip territory.
- Round 3
- No one has used FB
Situation B
In this situation, the person that has spent the FB is practically out of the running to win. If they play well, they face FB threat, while they do not have the ability to do the same back. It is basically the same situation as A, but if the FB dose not one shot kill, there is no answering FB risk. The person without FB is effectively fighting with 1/4 of the bar missing.
- Round 3
- One player has FB, one player has spent it
I cannot understand the outrage at all. FBs dont even seem to have invincible frames or armor. So why would it be such a danger? In Tekken we would get Ragearts every round and we all were fine with it.These sets kinda worry me a little. I just think the "Fatal Blow" mechanism could be anti-hype.
If we look at how FB is used in these fights.. I think it is showing a real issue in how matches are brought to a conclusion.
Remember FB becomes available when YOUR health drops...
Situation A
In this situation hurting your opponent is actually a huge disadvantage. As soon as they get to FB territory from you damaging them. They have FB and you don't and then they can one shot you. So in a Round 3, and both with FB up.. the person playing better is probably likely to loose more often. As they will drop the other down quicker, and in all fairness by they time you have FB up from them damaging you, you have done enough damage to them that your FB is going to one shot the person playing better. Or you bring them down to chip territory.
- Round 3
- No one has used FB
Situation B
In this situation, the person that has spent the FB is practically out of the running to win. If they play well, they face FB threat, while they do not have the ability to do the same back. It is basically the same situation as A, but if the FB dose not one shot kill, there is no answering FB risk. The person without FB is effectively fighting with 1/4 of the bar missing.
- Round 3
- One player has FB, one player has spent it