CrazyFingers
The Power of Lame Compels You
Since most people have been posting this question, I figured I would do it for the newest character I have picked up, Scorpion. So, what do you guys think, does our warrior of the netherrealm turned defender of the jinsei chamber need any changes? Buffs? Nerfs (I doubt it)? Or is he perfect the way he is? Personally, I feel Inferno is lacking and that's the only variation i think needs looking at. here's what I propose.
Upping the hit advantage on the DB1 minions will provide Inferno with more pressure tools which he lack desperately. This also goes for upping the block, recovery and startup on EX DB1, this way Inferno has a safe and quick way to start his pressure, and a good way to get in on his opponents.
What do you guys think? Love to hear your thoughts!
- Up the hit advantage of Minion Slam (EX DB1) from +4 to +10.
- Up the block advantage of Minion Slam (EX DB1) from -21 to +3
- Reduce the start up frames of Minion Slam (EX DB1) from 24 frames to 16 frames, and recovery from 22 frames 16 frames.
- Up the hit advantage of Minion Charge (DB1) from +4 to +6
Upping the hit advantage on the DB1 minions will provide Inferno with more pressure tools which he lack desperately. This also goes for upping the block, recovery and startup on EX DB1, this way Inferno has a safe and quick way to start his pressure, and a good way to get in on his opponents.
What do you guys think? Love to hear your thoughts!