Eddy Wang
Skarlet scientist
As we know, Backdash is one of the crucial parts of the neutral game in MKX, since is probably the only move in the game with invincibility, i say its has been carefully used if not at all due the following reasons:
A: Backdash is not that good at current state, since either they take forever to avoid,
B: Half of the time its not worth it because it can be easily miss timed and the risks of getting punished is way worse if the opponent succeeds in hitting you while you backdash.
C: Block is more reliable than a backdash since it doesn't cost stamina, and if you block wrong you can just break it when you have the bar and meter for it.
As we know, Backdashes play an important role on situations where you want you opponent to whiff something in order to get you in perfect position to do something primarily or just to reset the neutral.
I dunno how TYM stands in the current meta of the backdash, do you agree with how they're right now? Or do you think it should be tweaked? I have 3 options in the vote and i would like to know what you guys think it suits better.
Please discuss
A: Backdash is not that good at current state, since either they take forever to avoid,
B: Half of the time its not worth it because it can be easily miss timed and the risks of getting punished is way worse if the opponent succeeds in hitting you while you backdash.
C: Block is more reliable than a backdash since it doesn't cost stamina, and if you block wrong you can just break it when you have the bar and meter for it.
As we know, Backdashes play an important role on situations where you want you opponent to whiff something in order to get you in perfect position to do something primarily or just to reset the neutral.
I dunno how TYM stands in the current meta of the backdash, do you agree with how they're right now? Or do you think it should be tweaked? I have 3 options in the vote and i would like to know what you guys think it suits better.
Please discuss