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General/Other - Reptile Reptile Bottom 5

Bottom 5 Yeees?

  • Yes

    Votes: 135 39.0%
  • NO

    Votes: 211 61.0%

  • Total voters
    346

RapZiLLa54

Monster Island Tournaments
With the newest patch as they buffed all the characters with bad frame data but our Reptilian friend can we finally agree this character is bad? IMO hes now the worst character in the game.

No safe or + specials
8 frame full combo punishable dash (ex doesn't have armor even though it can still be blocked)
9 frame pokes
Uninspiring Variations that don't lend themselves to different MUs in most cases. (Noxious > Nimble vs fbc characters is the only one I can think of)
No frame traps
Bad meter building
Worst zoning in the game

Needed buffs:
  1. 6 frame dash or 7 frame D1
  2. Klaw -4 Safe OH that is also a hard knock down (yes this needs to be an overhead. EX should still be full combo punishable, although maybe it shouldn't since safe armored launchers aren't uncommon in this game) This will help his meter building.
  3. Forceballs should mirror SubZeros Iceball start up and recovery on both Reg and EX
  4. EX slide should be a hard knockdown
  5. F21 & F41 0 on block. b34 -6.
  6. 4% damage increase to Noxious and Deceptive.
  7. Remove the moveset to choose short, medium or far Pounce. db4 should only perform far pounce as short and medium pounce are completely useless. It also is difficult to pull off the far pounce db4f because slide is df4. EX Pounce should have less recovery on Hit to allow for more combo potential.
Variation Buffs
  1. EX noxious lasts its full duration regardless of being hit or not
  2. Reg Nimble allows Reptile to Block, should also have better recovery, its unusable at this point.
  3. Reg Invis has the same start up/recovery as EX Invis, EX Invis recovers faster allowing for frametraps and more combo potential. Startup of Invis absorbs projectiles and builds additional meter.
What do you guys think? @THTB @RM Cossner @G4S J360 @colt
 
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RTM2004

Revenant Jade
Reptile just needs a damage buff for sure maybe 5%-7% increase, he isn't life threatening due to lower damage output.

Probably faster Force Ball start up in both regular and EX move. He seems solid elsewhere though.
 

RapZiLLa54

Monster Island Tournaments
Reptile just needs a damage buff for sure maybe 5%-7% increase, he isn't life threatening due to lower damage output.

Probably faster Force Ball start up in both regular and EX move. He seems solid elsewhere though.
Its not the startup on FB that kills him, it is virtually the same as subs, its the recovery which is 3/4 more than Subs.
 

I GOT HANDS

Official Infrared Scorp wid gapless Wi-Fi pressure
I think Repyile is in a good place, a couple of postive tweaks could help, some of your requests are huge however.

Regardless, voted yes because I'd love to get some buffs to my secondary
 

Gesture Required Ahead

Get on that hook
I agree Reptile is now contender for the worst character in the game but most of these buffs will only make him broken.

My suggested buffs:
  • All parts of F412 to be neutral on block (or at least F41)
  • Swipe and EX Swipe to be -6 or -7 (not OH)
  • Less damage scaling on F412, B2, B3 and F3
  • 7f D1 or D3
  • EX Poison Gas to last even after he's hit (same as you suggested)
  • Faster start-up and less recovery on regular Basilisk
  • Less recovery on Forceeballs (at least make it so that Floating Ball is ACTUALLY usable? Like seriously)
  • Meterless Invis takes less charge time to get full effect
  • Less recovery on spit
Of all these buffs, even just the ones highlighted in yellow would be enough.
 

RapZiLLa54

Monster Island Tournaments
I agree Reptile is now contender for the worst character in the game but most of these buffs will only make him broken.
Klaw was an OH in every version of the game except for the final release and was meant to be a better version of Acid Hand from MK9.
 

STB Sgt Reed

Online Warrior
He started out as the first character I kind of jelled with and was going to main him until I started to feel he was bad.

I definitely agree that his F412 string needs to be neutral as I basically use it that way now. But he has no other strings that he can really stagger. I also agree that he needs better pokes. 9 frames doesn't cut it pal. But I would take F21 string being zero on block.

He needs a buff to his force balls as well... right now they are ridiculously slow to recover after you use them. Like, I think I've successfully been able to stop like... 2 forceballs mid flight b/c the opponent is either blocking them or jumping them by the time I can stop them. =/

Don't really care about the damage though... 33% for a bar isn't that bad... especially if you can get out some noxious setups.
 

Gesture Required Ahead

Get on that hook
I think reptile needs something but I think him being able to consistently put a slow ball on screen with his current pressure would push him pretty far up.

I do think his dash should be 6 frames as apposed to 8.
6f dash and/or 0f recovery on whiff would be nice. This 10f recovery BS doesn't really make sense.
 
Playing Milky Situation alot, this character has options.
Glad you mentioned him. Tom Brady also played against some Reptiles and he had a relatively hard time with them, despite it supposedly being Reptile's worst MU.

I don't think he's bottom 5 but I do think it's reasonable for him to get buffs. Most notably pertaining to his recovery or block frames.
 
STOP!! he's fine... he needs ZERO buffs.



Dude wants an OVERHEAD claw.. "Hey.. plz buff so I can have a 50/50 as a wake up attack option. I dont want to be pressured so give me an option that makes players want to back off or be mixed up as I get off the ground".

GET OUT OF HERE