Historically, local tournaments and many major events banned wireless controllers because of this very reason. Why is it that as we transition to current generation platforms, we re-allowed wireless controllers in a tournament setting?
NRS, Microsoft or Sony aren't really to blame when we knew this wouldn't work in the first place.
As for legacy controllers on PS4, I've read that the reason there are issues is because the driver that was coded for Lab Zero isn't officially supported by Sony.
Have Skullgirls players experienced the same problems? Is this something that NRS can fix, or are legacy controllers facing a potential ban as well?
Edit: Despite controller issues, the tournament had really good matches. CDjr and REO looking really strong.