Barrogh
Meta saltmine
I am personally less worried about conversions (there are probably some) than about initial anti-air tool. Armoring every jump-in sounds a bit impractical to me lol. Some people suggest converting off f1somehow, and maybe that's good enough, I'm not sure if that will work against most annoying things like jump-ins with 16 active frames and long hitbox and the like. Gotta test.Nice stuff man, I was looking for antiair conversions against jump ins though. DB3 is just so damn slow.. :/