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Which fighter do you feel is MOST in need of help to compete better with the others? - the poll

Which fighter do you feel is MOST in need of help to compete better with the others?

  • Shazam

    Votes: 35 24.0%
  • Joker

    Votes: 24 16.4%
  • Lobo

    Votes: 26 17.8%
  • Bane

    Votes: 4 2.7%
  • Ares

    Votes: 6 4.1%
  • Hawkgirl

    Votes: 4 2.7%
  • Cyborg

    Votes: 2 1.4%
  • Lex Luthor

    Votes: 6 4.1%
  • Scorpion

    Votes: 7 4.8%
  • Walkspeed

    Votes: 27 18.5%
  • Go to hell Prinz, it's just the same thread

    Votes: 5 3.4%

  • Total voters
    146

Prinz

watch?v=a8PEVV6tt14
I've gathered the most requested chars from Boon's tweet thread.
My personal favourite is Shazam. He's the most entertaining and visual character in the game to watch. Ares is in close second place.
 

TheSpore

Nurgle Chaos God of Death and Disease
I chose my main, though it may be a bit biased, but she has issues like her B2 only hits when a ducking character is inhaling a breath her dive kick should honestly be a HKD, its kinda sill it isn't considering she literally plows right ontop of the opponent. IMIO though every characetr really needs a lil bit of attention to balance this game 100%, like we need a slight withdrawl from SM's damage a lil and he needs to not be allowed to do 71% or more combos in a corner.
 

sling1414

Apprentice
Lobo for sure, even if hes not the absolute worst character, he was a highly anticipated and requested DLC character with a huge fan base, he needs some love
 

Doombawkz

Trust me, I'm a doctor
Should be Bane and Lobo and Shazam, but 2/3 of those are confirmed for buffs anyways...

Also really sling1414? You pick Hei and not Parappa? Why do you do things you know will hurt me. :(
 

Groove Heaven

Jobber-baron
he needs to not be allowed to do 71% or more combos in a corner.

Is the same thing gonna happen with Supes that happened with Cyrax where people overestimate the damage he does? I'm not trying to downplay their damage output, but people just blow it out of proportion to make their argument sound stronger without actually giving truthful damage values.

If he wants to push it to 71%, he has to blow a second bar of meter and put himself in the corner. That's where his damage tops out, you will never get a higher damage combo in an actual match.

Spoiler alert: they're gonna nerf standing 3's damage in the next patch. I can't believe people are still posting about his corner damage as if Boon isn't gonna listen to the number 1 gripe that the community has with this game.
 

Ra Helios

Omnipotent God-like Selina Kyle Player
Catwoman need buffs in order to make this game fair

(.1) Faster mobility
(.2) low whip and high whips need to come out faster and not so obvious
(3.) catdash start up need to be faster especially the wake up catdash
(4.)b2,3 should be a hard knock down because of how catwoman is. She is not a zoned character but a close combat character so when a character is push away with b2,3 it need to be hard knock so catwoman can dash so she won't be zoned
(5.) b2 need to have no delay when it comes to b3 combo
 

Doombawkz

Trust me, I'm a doctor
Is the same thing gonna happen with Supes that happened with Cyrax where people overestimate the damage he does? I'm not trying to downplay their damage output, but people just blow it out of proportion to make their argument sound stronger without actually giving truthful damage values.
Overestimate? He gets 71% it happens most every time a good supes gets on stream, so no thats actually a very accurate depiction. Also Cyrax won EVO using 90%+ resets, so his damage isn't overestimated either.
 

TheSpore

Nurgle Chaos God of Death and Disease
Hawkgirl. Wish she would get something that helps her get in and do combos a little easier. I don't want to have to rely on her specials most of the match.
I agree she relys so heavily on Specials and often they can be so easily predicted by your opponent or punished. Hell Lantern's Might can snatch you up mid flight in a MC
 

Groove Heaven

Jobber-baron
Overestimate? He gets 71% it happens most every time a good supes gets on stream, so not hats actually a very accurate depiction. Also Cyrax won EVO using 90%+ resets, so his damage isn't underestimated either.

No and no.
Well, kind of yes and flat out no.

I edited my post for clarity. He can do 71% at a cost, but not beyond which is what the post I quoted was saying.

DJT did not do one 90% reset at EVO, nor did he surpass 90%. It pisses me off when people say this shit, but thank you for exemplifying exactly what I was talking about. For 90% you have to do that crazy reverse b2, reverse uppercut combo that pretty much everyone except TONY-T drops all the time, and you have to start it with a jip. Cyrax's practical combos off of 12 do like 70-80%. Like I said, not downplaying their damage, I know they both do way too much, but I'm sick of people pulling numbers out their ass to better suit their argument.
 

sling1414

Apprentice
Should be Bane and Lobo and Shazam, but 2/3 of those are confirmed for buffs anyways...

Also really sling1414? You pick Hei and not Parappa? Why do you do things you know will hurt me. :(

Honestly idk about Bane, i've come to think hes a pretty solid mid tier, idk what u could buff for him that wouldn't make him a little too good

I'm sorry! I can't resist pimp Heihachi!! :D (preorder skin)
 

Minh Giang

aka ChrsitianDMG on Stream
I vote for my nigga Scorpion :joker:, it seems bias tho but Scorp and MMH are the only chars that i care. And the Scorpion nerf is stupid.
 

TheSpore

Nurgle Chaos God of Death and Disease
Catwoman need buffs in order to make this game fair

(.1) Faster mobility
(.2) low whip and high whips need to come out faster and not so obvious
(3.) catdash start up need to be faster especially the wake up catdash
(4.)b2,3 should be a hard knock down because of how catwoman is. She is not a zoned character but a close combat character so when a character is push away with b2,3 it need to be hard knock so catwoman can dash so she won't be zoned
(5.) b2 need to have no delay when it comes to b3 combo
Dude IDK know where your getting this, but I have thus far yet to see a good CW player have issues with mobility, speed, and zoners. She can zone at least half screen away with a either her whip and her D+F 3, which equates to her being able to cover air, high, and low. She has plenty of speed and mobility and the ability to get in on an opponent on a consistant basis. Trust me those wants are very very un-needed for her. No to make you feel inferior or anything, but I know quite a few damn good CW players and I am one to use often as well.

Overestimate? He gets 71% it happens most every time a good supes gets on stream, so no thats actually a very accurate depiction. Also Cyrax won EVO using 90%+ resets, so his damage isn't overestimated either.
Thank you for backing me up, I am not basing this off any assumption or over exaggeration, the evidence of how insanely OPed SM can be in the corner is right on You Tube, just watch some of KDZ's footage. The best example is one where he faces this BM player that was 100% dominating him and he destroyed the player with a straight up 71% combo in the corner. Believe me when I say this he needs a damage nerf, he has some of the most versitale and best strings in the game and is also one the best zoners too. I'm not saying SM cannot be beaten, but if he is left un-checked he will easily become this game's Kabal. Also the Flash needs some attention too, because his abilities tend do some very odd things with the game's mechanics that really show that they are not intentional, like in a corner he can make his opponent's wake-up occur pointing away form him and some characters when he can literally dash straight through them. Zod, should be changing his catch phrase from "I always Win" to "I always Glitch". He has too many strange issues ranging from a couple trait glitches, his carpet burn issue, and I think there is another I am just not remmebering ATM.
 

Doombawkz

Trust me, I'm a doctor
No and no.
Well, kind of yes and flat out no.

I edited my post for clarity. He can do 71% at a cost, but not beyond which is what the post I quoted was saying.

DJT did not do one 90% reset at EVO, nor did he surpass 90%. It pisses me off when people say this shit, but thank you for exemplifying exactly what I was talking about. For 90% you have to do that crazy reverse b2, reverse uppercut combo that pretty much everyone except TONY-T drops all the time, and you have to start it with a jip. Cyrax's practical combos off of 12 do like 70-80%. Like I said, not downplaying their damage, I know they both do way too much, but I'm sick of people pulling numbers out their ass to better suit their argument.
Yes and spectators aren't perfect.

It costs him 1 bar, that's not much of a cost since he gets most all of it back.
Also saying 90% is an overestimation then saying "He has it, but its difficult. His practical stuff is 80%" when to a spectator the difference inbetween an amount as small as 5% per combo isn't noticeable. Its not people flaunting numbers like "Oh he totally gets this much off combos." Its people saying "He has done what looks like 90%+ combos in resets". Most people who say numbers, from what I've seen, either hear it from other people or observe it themselves. I've observed Superman getting 71% in the corner so I know he can. I've observed a Cyrax at EVO getting in and plowing out near-death off of one touch, the amounts of which looked like almost 90% or so.
 

Doombawkz

Trust me, I'm a doctor
I'm sorry! I can't resist pimp Heihachi!! :D (preorder skin)
Dude, Parappa's newest skin is straight up Suit & Tie. That's pretty pimp.

@Spore
A lot of characters can do the reverse wake-up thing. Bane can do it off of 22 late dash in the corner.
 

TheSpore

Nurgle Chaos God of Death and Disease
Yes and spectators aren't perfect.

It costs him 1 bar, that's not much of a cost since he gets most all of it back.
Also saying 90% is an overestimation then saying "He has it, but its difficult. His practical stuff is 80%" when to a spectator the difference inbetween an amount as small as 5% per combo isn't noticeable. Its not people flaunting numbers like "Oh he totally gets this much off combos." Its people saying "He has done what looks like 90%+ combos in resets". Most people who say numbers, from what I've seen, either hear it from other people or observe it themselves. I've observed Superman getting 71% in the corner so I know he can. I've observed a Cyrax at EVO getting in and plowing out near-death off of one touch, the amounts of which looked like almost 90% or so.
I don;'t understand why this even an argument their exists enough online footage to prove what SM and Cyrax can do in the game.

-EDIT- Doombawkz: Sorry I never knew that actually, just never witnessed, but then again my training buddy plays nearly nothing but, the Flash
 
I agree she relys so heavily on Specials and often they can be so easily predicted by your opponent or punished. Hell Lantern's Might can snatch you up mid flight in a MC
Yeah I would hope she got an air dash or they modified the properties on some of her strings, so she can get in there and do some damage.
 

Doombawkz

Trust me, I'm a doctor
Yeah I would hope she got an air dash or they modified the properties on some of her strings, so she can get in there and do some damage.
Why Hawkgirl doesn't have an air dash but has an attack in the air that lets her air dash is beyond me, but lookin at all the characters does she really need the "most" help...? She seems a lot more solid than someone like Shazam...
 

TheSpore

Nurgle Chaos God of Death and Disease
Yeah I would hope she got an air dash or they modified the properties on some of her strings, so she can get in there and do some damage.
She really needs that hard knockdown, a slight tweak on her grounded MT recovery, I'm fine with its start-up but, damn that recovery will get you murdered.
 

Gesture Required Ahead

Get on that hook
Lobo I feel like is a character who was nerfed before he was released. B2U1 seems like a move that was slowed down post-mocap. and B12(I think?) has way too little hit advantage. Just buff those 2 strings and give him a viable wake-up and he should be fine.

To make him top, give him those buffs AND make Trait cancellable from strings.
 

TheSpore

Nurgle Chaos God of Death and Disease
Why Hawkgirl doesn't have an air dash but has an attack in the air that lets her air dash is beyond me, but lookin at all the characters does she really need the "most" help...? She seems a lot more solid than someone like Shazam...
There are small things I feel need a slight adjustment for her, but nothing hugely major IMO, she is a strong characetr and can be very versitle, but some slight things would make her a better contender in the game.
 

Error

DF2+R2
Why Hawkgirl doesn't have an air dash but has an attack in the air that lets her air dash is beyond me, but lookin at all the characters does she really need the "most" help...? She seems a lot more solid than someone like Shazam...
She seems hard to balance because some characters can't deal with flight/evade and what not while some characters completely negate it.
 

TheSpore

Nurgle Chaos God of Death and Disease
She seems hard to balance because some characters can't deal with flight/evade and what not while some characters completely negate it.
IDK know every characetr can get her out of the air and can advance while she is flying. The MT is quite a slow projectile and doesn't really track so it is easy to actually dodge, it just takes a lil creativity, but I may be wrong.