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Combo List - Tremor TREMOR COMBO THREAD v2 (updated Feb 2016)

OmGxBdON

I'm going to make Fate top ten
Alright lets get this thread going, Tremor's a pretty solid character yo. I might not get all strings in here, so help me out if ya can :) 99% credit goes to @infamy23
Starting Strings
f12- fast punisher, f1 being 7 frames, very safe
12d3- somewhat fast and the d3 is a low launcher, not safe however
b32- a low followed by a low so woah. usually gets the max damage from combos by a whopping 1 percent, but isn't safe
21d4- Tremor's fastest mid, that can go into a full combo with this string. it isn't that safe, but you can mix it up a bit with 212, a hard knockdown overhead string.
b12- a slow, but long ranged string, that is safe.

~~~
exdd4 is and unblockable otg that is guaranteed on most of Tremor's hard knockdowns and db2 in the air. The game won't recognize it as a combo, because it technically isn't, but it's inescapable so it IS a "combo"
~~~

Universal Combos(for the lava stance(only lava, not gold), mostly everything with db2u, you will need to do a njp and you may not need to run afterwards for the rest to connect, resulting in an extra 1 or 2%. (njp) will tell you when to do that.keep that in mind :) )

meterless
MIDSCREEN
b2 db2u (njp) run f121 db2 (24%) (Anti-Air)

njp f3 run f121 db2 (25%)


12d3 b2xdb2u (njp) b2xdb2 (25%) (No Stamina)
12d3 njp b2 run f12 db2 (25%)
12d3 b2xdb2u njp run f12 db2 (27%)
12d3 b2xdb2u njp b12 db2 (28%)


f12 db2d b2xdb2u (njp) b2xdb2 (27%) (No Stamina)
f12 db2d njp run f121 db2 (27%)
f12 db2d b2xdb2u (njp) run f121 db2 (28%)


b32 db2d b2 21 212 (29%) (Hard Knockdown)
b32 db2d b2xdb2u (njp) b2xdb2 (30%) (No Stamina)
b32 db2d njp b2 run f12 db2 (30%)
b32 db2d njp run f121 db2 (30%)
b32 db2d b2xdb2u (njp) run f121 db2 (31%)


21d4 db2d b2xdb2d run b32xdb3 (26%) (Overhead on regular wakeup)
21d4 db2d b2xdb2u (njp) b2xdb2 (29%) (No Stamina)
21d4 db2d b2xdb2u (njp) run f12 db2 (30%)
21d4 db2d b2xdb2u (njp) run f121 db2 (31%)


b12 db2d b2xdb2d 212 (29%) (Hard Knockdown)
b12 db2d b2xdb2u (njp) b2xdb2 (30%) (No Stamina)
b12 db2d njp b2 run f12 db2 (30%)
b12 db2d b2xdb2u (njp) run f12 db2 (30%)
b12 db2d b2xdb2u (njp) run f121 db2 (31%)

CORNER
f12 db2u njp f3xdb2u 3 db2 (29%)
f12 db2u njp f4 f121 db2 (31%)
f12 db2d njp f4 f121 db2 (32%)

b32 db2d njp ji4 f121 db2 (32%)
b32 db2d njp f3 f121 db2 (32%)
b32 db2d njp f4 f121 db2 (34%)
b32 db2d f3xdb2u njp f3xdb2 (34%)

21d4 db2u njp f3 f121 db2 (32%)
21d4 db2d njp f3 f121 db2 (32%)
21d4 db2d njp f4 f121 db2 (34%)
21d4 db2d f4 f4 11 12d3 d2 (40%)

1-BAR

MIDSCREEN
njp f3 run f121 db2 EXdd4 (38%)

f12 db2d b2xdb2u (njp) run f121 db2 EXdd4 (41%)

b1d4 db2d b2xdb2u (njp) run f121 db2 EXdd4 (42%)


b32 db2d f3 b121 EXdd4 (41%)
b32 db2d njp b2 run f12 db2 EXdd4 (43%)
b32 db2d njp run f121 db2 EXdd4 (43%)
b32 db2d b2xdb2u (njp) run f121 db2 EXdd4 (44%)


21d4 db2d b2xdb2u (njp) run f12 db2 EXdd4 (43%)
21d4 db2d b2xdb2u (njp) run f121 db2 EXdd4 (44%)


b12 db2d njp b2 run f12 db2 EXdd4 (43%)
b12 db2d b2xdb2u (njp) run f12 db2 EXdd4 (43%)
b12 db2d b2xdb2u (njp) run f121 db2 EXdd4 (44%)

CORNER

21d4 db2u njp f3 f121 db2 EXdd4 (45%)
21d4 db2d njp f3 f121 db2 EXdd4 (45%)
21d4 db2d njp f4 f121 db2 EXdd4 (47%)

b32 db2d njp ji4 f121 db2 EXdd4 (45%)
b32 db2d njp f3 f121 db2 EXdd4 (45%)
b32 db2d njp f4 f121 db2 EXdd4 (47%)
b32 db2d f3xdb2u njp f3xdb2 EXdd4 (47%)


f12 db2u njp f3xdb2u 3 db2 EXdd4 (42%)
f12 db2u njp f4 f121 db2 EXdd4 (44%)
f12 db2d njp f4 f121 db2 EXdd4 (45%)

there's probably 2 and 3 bars, but for universal, it isn't enough damage to be practical.

CRYSTALLINE
for this variation, to me, it isn't really worth it half the time to do variation specific meterless and 1 bar combos. You'll be using the universal a lot with crystalline. There are some 1-bar combos, and yes there are HEAVY hitting 2 bars here.

2-BAR
MIDSCREEN

b32 db2d b2 21 EXdb1d b121 EXdd4 (48%)
b32 db2d EXdb1d njp run under f12 db2 EXdd4 (49%) (Side Switch)
b32 EXdb1d db2u njp run f3xdb2 EXdd4 (51%)
b32 EXdb1d njp f3 run f12 db2 EXdd4 (51%)
b32 EXdb1d njo f3 b12 db2 EXdd4 (52%)
b32 db2d b12 EXdb1d njp run f12 db2 EXdd4 (52%)

21d4 EXdb1d njp f3 run f12 db2 EXdd4 (50%)

1-BAR

CORNER

b32 EXdb1d d2 21 db2u 123 db3 (40%) (Overhead setup on regular wakeup)
b32 EXdb1d d2 21 db2u 12d3 123 db3 (42%) (Overhead setup on regular wakeup)
21d4 EXdb1d njp f3 f121 db2 (38%)
21d4 EXdb1d njp f4 f121 db2 (40%)

2-BAR
CORNER

21d4 EXdb1d njp f4 f121 db2 EXdd4 (53%)

b32 EXdb1d njp f4 f121 db2 EXdd4 (53%)
b32 EXdb1d d2 d1 123 db2 EXdd4 (54%)


AFTERSHOCK

D.R concept stuff


METALLIC (lava stance, gold stance is essentially default Tremor)

MIDSCREEN

starter(f12, 21d4, b1d4, or b32) db2u db2u njp b2 db2u f12 db1 (32~35%) (standing reset)





OK, now this is where i need your help. We're essentially rebooting the combo thread fresh, so we need combos. Universal and Crystalline are pretty set, and if you find something groundbreaking, send it here! But right now we need metallic and aftershock combos, with inputs and damage. it doesn't matter how you write it, be it special cancels with xx, ~ , or just a space, I'll update the op and format the combo the right way. If you post a video, feel free to, but please have the inputs accompanied in the post, or in the video. We were off to a rocky start, but now let's get back in the game! :DOGE
A universal combo possible from the buff 35% in corner. 21d4db2d njp f4 f1db2u f1db2
 

Mortal Komhat

Worst Well-Established Goro Player Ever
I am surprised no one posted the lava stance gimmicky as balls Rolling Magma x5 f12 db1 (35% 30% unbreakable)

alternately end it with f121 then another rolling magma forcing armor or low block. Or db3 if you want to force them to block high. It's no big.
 

buyacushun

Normalize grab immunity.
Crystalline.
(Starter)xxEXdb1, slight step back, d2, f12xxdb2u, 12d3, 123. 40%

For the step back part, I think you can just wait a tiny bit then d2. It'll keep them in the corner too. Been a while since I tried this combo.
 
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YGDWaffles

Breakfast Lunch & Dinner's for Beginners
(Starter)xxEXdb1, slight step back, d2, f12xxdb2u, 12d3, 123. 40%

For the step back part, I think you can just wait a tiny bit then d2. It'll keep them in the corner too. Been a while since I tried this combo.
crystalline, right?
 

1man3letters

Alpha Tarkatan - Moderator
Moderator
tremors variations (non lava) now get a combo of ex rolling stone in the corner, not bad since its even plus on block now since patch.
(bf4ex~f121~db2 does 29% and f1 is a blockstring if its the stone is blocked)

on another note, i think the frame data is erong on normal rolling stone, seems its -6 more than -10
 

Badfulgore

Beta Tester
If tremor gain some frame in Rolling stone, omg the combos can work with this. Aftershock will can improve 65% sure and x-ray 62
 

buyacushun

Normalize grab immunity.
tremors variations (non lava) now get a combo of ex rolling stone in the corner, not bad since its even plus on block now since patch.
(bf4ex~f121~db2 does 29% and f1 is a blockstring if its the stone is blocked)

on another note, i think the frame data is erong on normal rolling stone, seems its -6 more than -10
Are there any gaps in between a string and ex rolling stone? Is that move even armored?
 

buyacushun

Normalize grab immunity.
nothing jails into rolling stone sadly. no its not armored.
its not a big deal, just found it so thought id post it for the sake of it
Oh yeah that's cool. Wasn't sure how the move worked outside of throwing it from full screen since it didn't serve any other purpose unless you played lava (for some unknown reason).
 

Mortal Komhat

Worst Well-Established Goro Player Ever
the djt is love the djt is life

all of this midscreen, meterless, can add jip for +2%, lava shower for -1%

METALLIC, LAVA
f12 xx bf4 x4 f121 xx db1
13-29% unbreakable
~31-35% (unsure of the total damage)

b32 xx bf4 x4 f121 xx db1
16-32% unbreakable
38%

the other strings require a bit more effort but you can rolling magma loop still off of them.

b12 xx db2d b2 xx bf4 x2-3 (unsure how many you can pull off, usually 2) f121 xx db1
no idea
no idea
 

Antlergroin

Sub-Zero main - Tremor and Scorpion scrub.
I think i've found some new tech? Thanks to fighting against the AI i've found out that you can link
3 - EXbf4 into b2 - db2 for 28%. The link is really tight though, possibly a 1 frame link.

It's also possible to go from the b2 into db2d. I haven't been able to combo anything after that, but that's mostly due to my execution not being perfect. You might actually be able to do some weird stuff after this.

Repostan' because it probably wouldn't be seen in the general thread.
 

1man3letters

Alpha Tarkatan - Moderator
Moderator
I think i've found some new tech? Thanks to fighting against the AI i've found out that you can link
3 - EXbf4 into b2 - db2 for 28%. The link is really tight though, possibly a 1 frame link.

It's also possible to go from the b2 into db2d. I haven't been able to combo anything after that, but that's mostly due to my execution not being perfect. You might actually be able to do some weird stuff after this.

Repostan' because it probably wouldn't be seen in the general thread.
i was just using run into f1 after the ex, must check out b2. be nice to have a option that doesnt use stamina, even if its harder
 

Antlergroin

Sub-Zero main - Tremor and Scorpion scrub.
i was just using run into f1 after the ex, must check out b2. be nice to have a option that doesnt use stamina, even if its harder
Been able to do something with it yet? I've only managed to get a b2 in after the b2 db2d for 27% before i had to stop due to my fingers feeling like they were starting to fall off.
 

1man3letters

Alpha Tarkatan - Moderator
Moderator
Been able to do something with it yet? I've only managed to get a b2 in after the b2 db2d for 27% before i had to stop due to my fingers feeling like they were starting to fall off.
yea was trying it out, b2 doesnt seem viable imo, drops way to easy on big hitboxes and forget about on that females haha
while its nice to know its posssible i think ill be sticking to f1
 

Mortal Komhat

Worst Well-Established Goro Player Ever
EVERYONE LOVES IMPRACTICAL TREMOR
'CAUSE THE TRICKS THAT HE DOES ARE EVER SO CLEVER


CLOSED STANCE ONLY, LAVA, IMPRACTICAL AS FUCK

21 xx bf4, bf4, bf4, bf4, f121 xx db1 - 36% ayy lmaos

get working on that flip stance button tech boys.
 

Samsara

Resident Cynic
You should alter the combo paths you have in the OP

Instead of [starter]xxDB2D B2 you should be using F3 instead.

Example:

F12xxDB2D F3xxDB2U RC F121xDB2 30% or 43% for a bar
 

Samsara

Resident Cynic
So I found a no gimmick 40% universal corner combo, it's kinda tough though, and ideally you would lose a few % unless you actually wanted to uppercut them out of the corner, haha.

Still, I think it's the highest overall combo path that I've seen so far:





F4 is 9% damage with the lowest possible scaling, and 12D3 launches if they're juggled heavy enough. We should all mess with both of those options.

I have a version of this combo that isn't impractical and actually keeps them in the corner

[STARTER]xDB2D F4 F4 123xxDB2 does 37-39% if you choose you get yourself 50-52% for a bar. Works in all variations.

 
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