ded
Elder God
This is kind of an update from the original thread by @DanCock.
After couple of months of exploring the "Hit Recovery" and "Quick Recovery" with @Check it gets really crazy. If "Hit/Quick Recovery" is done right, it literally "locks" the button throw for the opponent, making some throws unable to connect. A workaround would be to hold the Throw button a frame or two before the opponent starts "Hit/Quick Recovery". However, this still does not guarantee most of the throws due to camera advantages, corner resets and etc.
The above however, does not help much for jump over/teleport/move under or over opponents throws, therefore these are guaranteed.
All of these are possible OFFLINE with Player 1 and most can be done online and with Player 2. Some of them cannot due to lag or Player 1 priority. Maybe some day I will do vol.2 with Player 2 only and Online specific combos:
1. Ashrah
Free Throws:
2. Baraka
None
3. Bo Rai Cho
Free Throws:
4. Dairou
Free Throws:
5. Darrius
Free Throws:
OTG Infinites:
6. Ermac
Free Throws:
7. Goro
Free Throws:
8. Havik
NOTE - Sometimes you might take SS bigger than 90 degrees in order to connect the Throws. I could not get a full Infinite as well, as sooner or later the rep can be interrupted/escaped.
Free Throws:
9. Hotaru
Free Throws:
10. Jade
Free Throws:
11. Kabal
Free Throws:
12. Shao Kahn
OTG Infinites:
13. Kenshi
Free Throws:
14. Kira
Free Throws:
15. Kobra
Free Throws:
16. Li Mei:
None
17. Liu Kang
Free Throws:
18. Mileena
Free Throws:
19. Nightwolf
Free Throws:
20. Noob Smoke
Free Throws:
Free Throws:
22. Scorpion
None
23. Shujinko
Free Throws:
24. Sindel
Free Throws:
25. Sub-Zero
Free Throws:
26. Tanya
Free Throws:
After couple of months of exploring the "Hit Recovery" and "Quick Recovery" with @Check it gets really crazy. If "Hit/Quick Recovery" is done right, it literally "locks" the button throw for the opponent, making some throws unable to connect. A workaround would be to hold the Throw button a frame or two before the opponent starts "Hit/Quick Recovery". However, this still does not guarantee most of the throws due to camera advantages, corner resets and etc.
The above however, does not help much for jump over/teleport/move under or over opponents throws, therefore these are guaranteed.
All of these are possible OFFLINE with Player 1 and most can be done online and with Player 2. Some of them cannot due to lag or Player 1 priority. Maybe some day I will do vol.2 with Player 2 only and Online specific combos:
1. Ashrah
Free Throws:
- Heavenly Light (DB1), Throw (Anywhere, it's a glitch)
- 2,2,1,CS,3,CS, Jump Over, Throw (1st Stance)
- 21, Jump Over, Throw (1st Stance) (Wall)
- 13CS, Jump Over, Throw (2nd Stance) (Mid)
- U3, Move Under, Throw (3rd Stance) (Mid)
- Throw, U2, Move Under, Repeat (3rd Stance) (Mid)
- DU3, 221, 2, F1, DU3 2221, 2, F1... (1st Stance) (Wall)
- U4, 13F3, U4, 13F3...(2nd Stance) (Mid)
- F41F1, F1, F4, F1, F41F1, F1, F4, F1... (1st Stance) (Wall)
2. Baraka
None
3. Bo Rai Cho
Free Throws:
- B2, Move Under, Throw (3rd) (Mid)
- 24, Throw (3rd) (Mid)
- F3, Throw (3rd) (Mid)
- Throw, B2, Throw, B2 (3rd Stance) (Mid) (PS2 and Xbox only)
- Throw, 123, 2, CS~CS, F3, SS, Throw, 123, 2, CS~CS, F3 (1st Stance) (Wall) (PS2 and Xbox only)
- B1, 12CS3CS, CS, 12CS3CS, B2, Jump Over, Throw (Player 1 and 1 Rep Only)
- 12CS3CS, B1, CS, 12CS, 33CS, B1, 12CS, 33CS, B1, repeat (1st) (Wall)
- 24 24 24 24 24 24 (3rd Stance) (Hit and Quick Recovery does not work after 24 for some reason)
- Puke, SS, Puke, SS, Puke (PS2 and Xbox only)
4. Dairou
Free Throws:
- Teleport, Throw (Near Wall) (Must not be blocked)
- B1, DU3, Throw (2nd) (Mid)
- 11F3, Jump Over, Throw (3rd) (Wall)
- Teleport (must not be blocked), Tombstone Drop (PS2 and Xbox only)
- 11F3, Jump over, Tombstone Drop (3rd) (Wall) (PS2 and Xbox only)
- B1, Teleport (DU3), Dash cancel into Tombstone Drop, Repeat (Mid) (PS2 and Xbox only)
5. Darrius
Free Throws:
- 1. Target Practice (DF3), SS Up, Throw (Wall)
- Throw, 3, 12444 (3rd) (Mid)
- F2, F2, F2, DF3 (1st) (Wall)
- F1, F1, F1, DF3 (3rd) (Wall)
- Throw, 124, DF3, SS, Throw, CS~CS, 3, CS, 1234 (1st) (Wall) - Not an Infinite, but 100% combo
OTG Infinites:
- F2, F2, F2, CS~CS, 3, F2, F2, F2, CS~CS, 3... (1st) (Mid)
- F1, F1, F1, 3, F1, F1, F1, 3...(3rd) (Wall)
6. Ermac
Free Throws:
- TKS, Jump Over, Throw (Mid)
- Telekinetic Throw, Throw (Near Wall)
- 22CS, Jump Over, Throw (1st) (Mid)
- B2, Jump Over, Throw (2nd) (Mid)
- 11B2, Jump Over, Throw (2nd) (Mid)
- 1. TKS can used after F1 (2nd) if it hits high enough and before TKS hit limit is reached (B2F1 in 2nd Stance and then TKS for example)
- 1. 1, 1, 1, 1, 1....(2nd) - Same as Bo Rai Cho's 24 Infinite
7. Goro
Free Throws:
- 1. Tremor Pound (UD3), Opponent Rolls, Throw (Must be in a specific Wall angle)
- 12, CS, 1, 1, CS~CS, 12, CS, 1, 1, CS~CS... (1st) (Mid) (Closed Stance vs Goro)
- 12, CS, 1, 22, 1, CS~CS, 12, CS, 1, 22, 1, CS~CS (1st) (Wall) (Closed Stance)
- 12, 113, CS, 1, CS~CS, 12, 113, CS, 1, CS~CS (1st) (Wall) (Closed Stance vs Goro)
8. Havik
NOTE - Sometimes you might take SS bigger than 90 degrees in order to connect the Throws. I could not get a full Infinite as well, as sooner or later the rep can be interrupted/escaped.
Free Throws:
- 112CS, SS, Throw (1st) (Wall)
- B4, CS, Throw (1st) (Wall)
- B3, SS, Throw (2nd) (Wall)
- 112F2, SS, Throw (2nd) (Wall)
- 2F2, SS, Throw (2nd) (Wall)
9. Hotaru
Free Throws:
- F2, SS, Throw (1st) (Wall)
- 22CS, Jump over, Throw (2nd)
- B1, Jump over~throw (3rd) (Mid)
- 1,B1 Jump over~throw (3rd) (Mid)
- Throw, B1, F2, SS, Throw, B1, F2, SS, Throw...(1st) (Wall)
- B1, Jump Over, Throw, Repeat (3rd) (Mid)
- B1, B1, B1, B1... (1st) (Wall)
- 21CS, CS~CS, B1, B1, 21CS, CS~CS, B1, B1... (1st) (Wall)
- 21CS, CS~CS, B1, B1, 2(whiff)1CS, CS~CS, B1, B1, 2(whiff)1CS, CS~CS, B1, B1... (1st) (Mid) (Unblockable only vs Sub-Zero, Scorpion, Baraka, Mileena and Havik)
10. Jade
Free Throws:
- 221CS4CSB2, BF1, Throw (1st) (Mid)
- B4, Teleport, Throw (2nd) (Mid)
- 44CSB2 Teleport Throw (2nd) (Mid)
- B2, Jump Over, Throw (3rd) (Mid)
- 221CS4CS1U3, 21U3, Attack (In the video U3, B2, Dash Kick, Dash Kick example is used)
- 221CS4CS1U3, 21U3, 221CS4CS1U3, 21U3 (1st) (Mid)
- 23, CS, 221, CS~CS, 21U3, CS, 3, 221, CS~CS, 21U3, CS, 3, 221, CS~CS, 21U3 (3rd) (Wall)
11. Kabal
Free Throws:
- B2, Jump over, Throw (1st) (Wall)
- 4, Jump Over, Throw (2nd) (Wall)
- 14, Jump Over, Throw (2nd) (Wall)
- U3, 13, Spin, U3, 13, Spin... (1st) (Mid)
- 13, 13, Spin, 13, 13, Spin... (1st) (Mid)
- 13, 13, 13, 13... (1st) (Wall)
- Spin Fireball, Spin Fireball (Sweep Distance) (PS2 and Xbox only)
12. Shao Kahn
OTG Infinites:
- 1CS 2, 2, CS~CS, 1CS, 2, 2, CS~CS... (1st) (Wall)
- 1CS, CS~CS, 1CS, CS~CS, 1CS, CS~CS, 1CS... (1st) (Mid) (Vs Goro Only)
- 1CS, 1CS, CS~CS, BF3, 1CS, CS~CS, BF3, 1CS... (1st) (Mid)
- 1CS, 2, CS~CS, 1CS, CS~CS, 1CS, 2, CS~CS...(1st) (Mid)(VS Goro only)
13. Kenshi
Free Throws:
- TKS, Jump Over, Throw (Mid)
- Tele-Throw, Throw (Wall) (Opponent must be far)
- B1, Jump Over, Throw (1st) (Mid)
- 222B1, Jump Over, Throw (1st) (Mid)
- F1, Jump Over, Throw (1st) (Wall)
- 2,2,2,CS,4,CS,2,1 Jump Over, Throw (1st) (Wall)
- 44B2, TKS, Move under, Throw (2nd) (Mid)
- U2, TKS, Move under, Throw (3rd) (Mid)
- 221, Jump Over, Throw (3rd) (Wall)
14. Kira
Free Throws:
- U2, Jump over, Throw (2nd) (Mid)
- 112, 112, 112, 112...(1st) (Wall)
- 114CS, CS, 2, CS, 1142, 114CS, CS, 2, CS, 1142...(1st) (Mid)
- Kiss, SS, Kiss, SS (PS2 and Xbox only)
15. Kobra
Free Throws:
- 14, Jump Over, Throw (2nd) (Mid)
- 13CS, Jump Over, Throw (2nd) (Wall)
- F2, Jump Over, Throw (3rd) (Wall)
- Throw, Throw, Throw... (Closed Corner only)
- 24, 24, 24, 24... (1st) (Mid)
- 2CS, CS, B3, F1, CS, 2CS, CS, B3, F1...(2nd) (Wall)
16. Li Mei:
None
17. Liu Kang
Free Throws:
- 11F2, CS, U4 (Move Under Opponent), Throw (1st) (Mid)
- 113CS1U2, U4 (Move Under Opponent), Throw (1st) (Mid)
- U4, Jump Over, Throw (2nd) (Mid)
- 4U4, Jump Over, Throw (2nd) (Mid)
- 11U2, U4, Move Under, Throw (2nd) (Mid)
- 411U2, U4, Move Under, Throw (2nd) (Mid)
- Throw, Throw, Throw (Works only on specific spots like Falling Cliffs as the opponent must go over your head and you can get max 3 reps)
18. Mileena
Free Throws:
- Roll, Throw (Wall)
- 3, Roll, Throw (1st) (Mid)
- 22U1, Roll, Throw (2nd) (Mid)
- 3, 3, 3, 3...(1st) (Wall)
- 113, 113, 3, 113, 113, 3...(1st) (Wall)
- 41, 41, 2(2)U1, 42, 2(2)U1, 42... (2nd) (Mid)
- 41, 41, CS~CS, 113, CS, 41, CS~CS, 113, 41...(2nd) (Mid)
19. Nightwolf
Free Throws:
- U2, Shoulder Under Opponent, Throw (1st) (Mid)
- 2, 11B2, SS, Throw (2nd) (Wall)
- B1, Shoulder Under Opponent, Throw (3rd) (Mid)
- 12F2, B1, Shoulder Under Opponent, Throw (3rd) (Mid)
- U2, Shoulder Under Opponent, Throw, Repeat (1st) (Mid)
- B1, Shoulder Under Opponent, Throw, Repeat, (3rd) (Mid)
20. Noob Smoke
Free Throws:
- 11CS, SS, Throw (Wall) (Noob)
- B1, SS, Throw (Wall) (Smoke)
- Throw, B1, SS, Throw, B1, SS.... (Wall) (Smoke)
- Throw, U4, DB2, B1, SS, Throw, U4, DB2, B1...(Wall) (Smoke)
- Throw, U4, 12F2, B1, SS, Throw, U4, 12F2, B1... (Wall) (Smoke)
- Throw, FF4, DB2, D1, B1, SS, Throw, FF4, DB2, D1, B1... (Wall) (Smoke)
- Throw, Attack (Noob)
- U4, DB2, FF4 (hits OTG), D1, 124CS1 (Smoke otg unblockable combo - 47%)
- Throw, FF3 (Noob) (Mid)
- Throw, Attack (Noob) (Wall)
- 4, 4, 21, 4, 24, 4, 21, 4... (Noob) (Wall)
- Smoke Cloud, SS, Smoke Cloud, SS (PS2 and Xbox only)
Free Throws:
- F1, Teleport, Throw (1st)
- 1,1,2, F1, Teleport, Throw (1st)
- D1, Teleport, Throw (2nd)
- 11B2 B2 B2, 11B2 B2 B2... (1st) (wall)
- 112CS1B1, B1, B1, 112CS1B1, B1, B1... (1st) (mid)
- 112CS13CS43, CS, 112CS1B1, CS~CS, 112CS13CS43, CS~CS, 112CS1B1... (1st) (mid)
- B2 B2 B2, B2 B2 B2... (1st) (wall)
- 1B1, B1, B1, 1Bb1, B1, B1... (2nd) (mid) (certain angle)
22. Scorpion
None
23. Shujinko
Free Throws:
- Teleslam, Jump over, Throw (Mid)
- Flaming Fist, Corpse over, Throw (Wall)
- Teleslam, Jump over, Throw, Repeat (Mid)
- Freeze, SS, Freeze, SS, Freeze (PS2 and Xbox only)
- Freeze, Spear, Freeze, Spear, Freeze (PS2 and Xbox only)
24. Sindel
Free Throws:
- 112, move under, CS, D2 (1st) (mid)
- D2, Jump over, Throw (2nd) (wall
- B1, CS, 1, 1113CS411, CS~CS, 1113CS411, CS~CS, D2, Jump over, Throw (1st) (wall) (one rep only)
25. Sub-Zero
Free Throws:
- Could Shoulder, Corpse over, Throw (wall)
- B1, 333, BF4, Corpse over, Throw (1st) (wall)
- 1, B1, Jump over, Throw (3rd) (wall)
- Freeze, SS, Freeze, SS, Freeze (PS2 and Xbox only)
26. Tanya
Free Throws:
- Drill Kick, Throw (mid)
- 113, Drill Kick, Throw (1st) (mid)
- F2, Drill Kick, Throw (1st) (mid)
- 2F2, Drill Kick, Throw (1st) (mid)
- 112, Drill Kick, Throw (2nd) (mid)
- 2CSB1, Drill Kick, Throw (2nd) (mid)
- 112, B1 or CS, B3 (out of wall) Throw (2nd)
- B1, Drill Kick, Throw (3rd) (mid)
- B2B1, Drill Kick, Throw (3rd) (mid)
- Throw, Drill Kick, Repeat (Wall)
- Throw, Attack (Wall only)
- Throw, B21, B211U1 (Wall) (78%)
Last edited: