GGA HAN
Galloping Ghost Arcade
Made a status update asking this, but I think this could be a cool thread. Explain any normals or specials that change and if you gain/lose moves as well.
Anyways, mine:
HAN
1) Swamped - medium variation, can zone others with "I'm busy" projectiles and can also rush down with aggravation.
2) Tired - much slower moving, does much more dammie when he gets in, but loses projectiles. Normals have more range due the aura of tired.
3) Cyrax - Uber form, makes all forms obsolete unless HAN comes into contact with salt, which he gets stuck in for the rest of the night.
Anyways, mine:
HAN
1) Swamped - medium variation, can zone others with "I'm busy" projectiles and can also rush down with aggravation.
2) Tired - much slower moving, does much more dammie when he gets in, but loses projectiles. Normals have more range due the aura of tired.
3) Cyrax - Uber form, makes all forms obsolete unless HAN comes into contact with salt, which he gets stuck in for the rest of the night.