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If you personally could have 3 variations like an MK X character what would they be?

GGA HAN

Galloping Ghost Arcade
Made a status update asking this, but I think this could be a cool thread. Explain any normals or specials that change and if you gain/lose moves as well.

Anyways, mine:

HAN

1) Swamped - medium variation, can zone others with "I'm busy" projectiles and can also rush down with aggravation.

2) Tired - much slower moving, does much more dammie when he gets in, but loses projectiles. Normals have more range due the aura of tired.

3) Cyrax - Uber form, makes all forms obsolete unless HAN comes into contact with salt, which he gets stuck in for the rest of the night.
 

Pig Of The Hut

Day 0 Phenomenal Dr. Fate and Darkseid player
First variation name: "Let me Tell you something"
Description: Full rush down mode that's both Risky and rewarding. Unbelievable mix ups a commoner (basic player) wouldn't be able to pull off due to being content w safe range normals . This stance is all or nothing . All normals on hit lead to 100% combos or if blocked you could lose everything

Second variation name: "Report your scores"
Description: full zoning mode where everything is a tactical play on the moves the opponent makes. The RYS is most lethally played by a player w impeccable reads, Defense and somewhat patient. Everything is safe on block or plus not as rewarding as "LMTYS"

Third variation name: "Neutral Game "
Description: A stance so lethal that When picking this stance it makes Theo shit bricks for weeks in nerves. The ultimate footsie stance w impeccable range that makes Aquaman b1/b3/b2 look like child's play. Speaking of which MMH. Trait holds no water to this flame. This stance is absolutely tremendous
 

Laos_boy

Meow Hoes
Reasonable. Just fair and footsies based

Downplay. Super broke OH teleport, 50/50s that aren't reactable, 9frame proctile, lots of armor, and breaks the rules of the game.

Upplay. Low tier wishing this variation was useful. Bill of goods, super gimmicky resets. You just dont know
 

GGA Saucy Jack

The artist formerly known as ImNewbieSauce
Variation 1: The regulator.

While in the regulator all meta 1 talking points get blown up free. My punishes are swift, my combos are damaging, and I can't be "zoned out lol 7-3". Opponents can not option select out of any matchups, and anyone defeated receives their comeuppance.

Variation 2: Salty Jack

While in salty jack I'm insanely free. This variation makes all opponents look like daigo. Walking and blocking are disabled, I can only dash or jump. If you can win using Salty Jack, props, because even 6-4s in your favor are now 3-7s.

Variation 3: Celtic Yahweh

Calling on the powers of the whiskey and the motzo, I turn into a whirlwind of activity. Your inputs are all backwards from alcohol poisoning, but it doesn't matter because a team of high powered lawyers and accountants are there to get you out of trouble. All clashes and 50/50s will be won due to this variation owning hollywood and the legal system. As long as you don't pass put from blood alcohol levels, this variation will always see itself to victory.
 

juicepouch

blink-182 enthusiast
pouch variation 1: Stressed out

juicepouch moves faster and focuses more on rushdown in this variation, able to buff his own speed by checking deadlines and increasing stress by remembering things that he hasn't started.
This variation does not deal much damage alone but has access to powerful area of effect meltdown attacks where he starts spinning like a top and causing incredible damage: Must be set up specially

pouch variation 2: Scared shitless

juicepouch gains tremendous defensive capabilities with an offensive blocking capability where he shoves his hands out while simultaneously backpedaling to keep opponents out while yelling like a little girl (imagine an offensive lineman passblocking). Ultimate turtle variation, has access to throws with heavy advantage for oki setups. Slow normals

pouch variation 3: emo personified

no sells opponent's offense because it doesn't compare to the pain inside. corners opponents and makes them quit by boring them to death with complaints about how shitty everything is. Unable to taunt or celebrate victories, win pose is pouch looking morosely into the distance
 

Rickyraws

This mean you don't like me?
Rickyraws A:
"Made you look"
Incredibly quick moves with very long recoveries. However, they can be canceled almost indefinitely, making attempted punishes risky, and making this the ultimate fake out variation.



Rickyraws B:
"U w0t m8?"
Access to meter (among other things) stealing specials like Cyrax's net. Increased range on my limbs as well makes it easy to punish those who have been stolen from.


Rickyraws C:
"This mean you don't like me?"
Access to cancel-able normals and meter stealing specials lost. Instead, I am now able to gain access to teleports, Zatanna like clones, mix ups, parries, and all manner of Tomfoolery to absolutely confuse my opponent and make them question what they see.


 

Youphemism

Gunslinger since pre patch (sh/out to The Farmer)
Extremity: In this variation Youphemism gains the ability to temporarily stop one of the opponents limbs from working, hindering their available combos, specials and damage output, by successfully performing one of his parries or counters. He can also choose which way his X-Ray hits his opponent, which can lead to breaking one of his opponents limbs so it cannot be used for the rest of the match.

Savant: Youphemism can use polymath knowledge perform a plethora of mind manipulating specials which, if landed, will confuse the opponent. As a result their directional and/or attack inputs will be affected for a short period of time. Any projectiles that hit will change the opponents directional inputs, any command grabs or throws will change the opponents attack inputs and landing his X-Ray will affect the opponents directional and attack inputs.

Dextrous: In this variation any move Youphemism does involving his hands becomes faster than in his other variations. He can use these new faster manual attacks to force pressure on his opponent and make them have to guess his next move. However, because Youphemism has asthma his stamina bar will be affected by the augmented actions, and if he spends too much time pressuring the opponent he will run out of breath and stamina, causing a temporary debuff.
 

Clark L.

F1 ftw.
Whoop ass:

All out brawler with physical attacks as special moves only. Broke as shit.

Magic mf.

All out wizard with magic attacks as special moves only. Broke as shit.


Who's the bitch now? (My personal favorite)

Half brawler half wizard with physical and magic as special attacks but broker than previous two. Broker than shit.
 

bdizzle2700

gotta stay sharp!
-Just for show: Taunt like moves that has 2 hits of armor but goes away after being hit, it also boosts all moves and chip, but decreases boost after each use.
-time out: Heavy trap character designed to do little damage and send them flying full screen and repeat till time runs out. Can hold his own up close with normal but not as fun or annoying.
-trying something new: Ending a string (on hit) with a certain special copies the opponents last special move they used and can be replaced every time they do another special. Copied move does allow meter burn. (if applicable)
 

SonicFox5000

The Best.
Variation 1: Crazed
In this stance, I have extremely fast strings with one small dagger that do little damage yet all end in a 50/50 type. Each 50/50 is cancelable by a command dash that crosses up the opponent and leaves me +. It also gives me a command throw where I cut outward, causing you to spin and leaving me +15. You must jump it.

Variation 2: Furry Pride
SonicFox comes into the battle instead of me and takes my spot, having his own unique specials that lead into Oki traps, while still maintaining familiar strings in variation 1


Variation 3: Puppets
SonicFox and I fight along side each other as we are controlled like puppets and set each other up on certain parts of the field to do attacks. You can switch each character and make one stand and do specials according to what the other character clicked upon being setup. (THINK CARL CLOVER) They both share the same life bar.
 

A F0xy Grampa

Problem X Promotions
1. Nutcracker/Clam Slammer - Every move is some form of genital mutilation
2. Turntablist - I use vinyl records as projectiles, and have them around me like shields n shit, sorta like Lao
3. Chemist - Various buffs from various chemicals, i.e. Ecstacy speed buff, Weed damage reduction buff etc.
 

Under_The_Mayo

Master of Quanculations
Variation one would give me a wittiness that would assist me in coming up with clever variations.

Variation two.....
 

1man3letters

Alpha Tarkatan - Moderator
Moderator
1. the tarkatan fisherman - instant air multi direction projectile (razer sharp gauzes or ecig tanks) and bong charge (blade charge with with two bongs instead blades), teleport and spin also

2. wake da fuk up: all wakeup attacks are fully invincible, lauching and safe.

3. that's plus on block - everything i do is plus on block

seems fair.

BONUS EDIT: also my super would be "pad player scum" i dropkick a arcade stick in your face.
win pose would be eating a burrito
 
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KayyKnow

Young, Black and handsome
Variation 1: Woundcowboy

In this variation anything I have not grinded out thus have no answers for is automatically stupid and Aquaman is just barely top 5 - 7.





Variation 2: Salt Shaker :16Bit:16Bit:16Bit:16Bit:16Bit:16Bit

In this variation lol trident rush wins, One more Win for my record and one more Loss for my friends list



Variation 3: Whats my name again?

In this variation I can be anyone even your mother. Just depends on the day
 
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I actually have natural variations even when playing Injustice. Each variations has a different play style depending on how many glasses of alcohol I have had

1 glass of Whiskey and (maybe with a nice cold stout to wash it down):
Corp Charges slightly more than normal in the neutral game.

2 glasses of whiskey (and a bit of bourbon for a somewhat sweeter finish)
Corp Charges alot- almost every time on wakeup.

3 glasses of Whiskey (and some scotch because f* you that's why):
CORP CHARGE ALL THE FREAKING TIME.
 
1. 6 Foot 6

- Normals Reaching As Far As Raven's Soul Crush (and are neutral or plus on block with fast startups.)
- 75% of Gravity In Juggles Reduced
- 2 Hit Armor Added For Full Time



2. Young & Hung

-
Special Move "BYE FELICIA" Added (9 frame startup, 12 hits of kicks goes low,overhead,low,overhead,low etc. is a launch and is safe on block.)
- Special Move "HOW YOU DOIN" Added (19 frame startup, low teleport and is a launcher and is safe on block.)
- Special Move "HO-DOWN!" Added (10 frame startup full-screen launcher overhead bitch slap and is positive on block.)



3. I IS WHAT I IS

- Special Move "BDB" Added (@Rickyraws) (17 frame startup, 10 hitting projectile, hits mid and if hit launches full-screen and is -2 on block.)
- Special Move "YOU" Added (@RiBBz22) (10 frame startup, unblock-able tracking stomp just like Sheeva's and is a launcher.)
- Special Move "FOOL!" Added (8 frame startup, 6 hitting projectile, hits mid and acts as overhead and is safe on block.)
- Special Move "I CANT" Added (15 frame startup, low projectile that is a launcher and is safe on block.)
 
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Rickyraws

This mean you don't like me?
1. 6 Foot 6 - Normals Reaching As Far As Raven's Soul Crush (and are neutral or plus on block with fast startups.)
- 75% of Gravity In Juggles Reduced
- 2 Hit Armor Added For Full Time



2. Young & Hung - Special Move "BYE FELICIA" Added (9 frame startup, 12 hits of kicks goes low,overhead,low,overhead,low etc. is a launch and is safe on block.)
- Special Move "HOW YOU DOIN" Added (19 frame startup, low teleport and is a launcher and is safe on block.)
- Special Move "HO-DOWN!" Added (10 frame startup full-screen launcher overhead bitch slap and is positive on block.)



3. I IS WHAT I IS - Special Move "BDB" Added (@Rickyraws) (17 frame startup, 10 hitting projectile, hits mid and if hit launches full-screen and is -2 on block.)
- Special Move "YOU" Added (@RiBBz22) (10 frame startup, unblock-able tracking stomp just like Sheeva's and is a launcher.)
- Special Move "FOOL!" Added (8 frame startup, 6 hitting projectile, hits mid and acts as overhead and is safe on block.)
- Special Move "I CANT" Added (15 frame startup, low projectile that is a launcher and is safe on block.)
Your variation seems dirty.
Better get that dry cleaned.
 

EMPRESS_SunFire

Regina George of discord
Sunfire:
- Miley Cyrus.
Variation only moves: wreckingball, lick of death, twerk a hoe.

Sunfire has the ability to charge the oponent with an armored charge with amazing hitbox that launches the oponent, it does big damage and it's neutral on block. Sunfire also has long range tongue normals after activating "lick of death" for 15 seconds and it has a 5 second cooldown, twerk a hoe is an amazing mid-hitting comand grab that causes Sunfire twerking the oponent to death and leaving them on a dizzy state.



Hold mah purse.
Variation only moves: Slap a hoe, spin and bag of tricks.

Sunfire's only zoning variation, bag of tricks causes Sunfire to throw a random object from his purse to the oponent, and getting an upgrade at the same time.
*lipstick: causes Sunfire to get armor for 10 seconds.
*hair dryer: causes Sunfire to recover health for 10 seconds (20% health back)
*Mirror: causes Sunfire to get a damage boost for 10 seconds (50% more damage)
Sunfire also has a teleport with 0 recovery frames (Zatanna-like teleport) and when MB'd it causes an unblockable hit that launches, Kung Lao's spin with the purse.

Mean girl.
Variation only moves: tittyslap rush, plastic bitch, the burn book.
Sunfire can perform a move called tittyslap rush, Sun slaps the oponent with random hits that are hella plus on block and can be mixed up, plastic bitch allows Sunfire to use boob/ass implants to the oponent in different ways, the burn book is a comand grab where Sunfire judges the oponent until he/she has to change school and cry because everyone knoes their sexual life.

 
Sunfire:
- Miley Cyrus.
Variation only moves: wreckingball, lick of death, twerk a hoe.

Sunfire has the ability to charge the oponent with an armored charge with amazing hitbox that launches the oponent, it does big damage and it's neutral on block. Sunfire also has long range tongue normals after activating "lick of death" for 15 seconds and it has a 5 second cooldown, twerk a hoe is an amazing mid-hitting comand grab that causes Sunfire twerking the oponent to death and leaving them on a dizzy state.



Hold mah purse.
Variation only moves: Slap a hoe, spin and bag of tricks.

Sunfire's only zoning variation, bag of tricks causes Sunfire to throw a random object from his purse to the oponent, and getting an upgrade at the same time.
*lipstick: causes Sunfire to get armor for 10 seconds.
*hair dryer: causes Sunfire to recover health for 10 seconds (20% health back)
*Mirror: causes Sunfire to get a damage boost for 10 seconds (50% more damage)
Sunfire also has a teleport with 0 recovery frames (Zatanna-like teleport) and when MB'd it causes an unblockable hit that launches, Kung Lao's spin with the purse.
i thought it was Brood Mother, Swarm Queen and Venomous... hm
 

IMakeItL00kC00L

Do not provoke a god
I'm tall bruh- this variation sees my normals reach twice as far as they usually would and have more frame advantage
It would be a shame if you.............guessed wrong- this variation is 50/50s for dayz. I have 50/50s on 50/50s on 50/50s on 50/50s etc
Real rap im hungry af someone get me some chips and root beer- this variation is mostly about zoning. I have really fast projectiles plus an instant-air projectile that shoots horizontally across the screen
 

Doombawkz

Trust me, I'm a doctor
Pug Lord - Gains Pug projectiles, assulting with the cute yet ugly pups. Also is able to parry attacks with pug gifs (unlimited ammo). Very zone-control oriented style.

Tech Monster - Gains access to the "Doom-Box" ender, causing a random effect upon each use. Entire play-style revolves around it occasionally working.
Also gains the ability to counter special moves, quoting "Please, I found that in May." Or "That tech looks familiar... oh yeah." Mainly used for rushdown and oki.

Hell Hound - Gains the ability to taunt the opponent, forcing a random effect. Can also use the "In Theory" special move to deny the opponent use of their own specials but empowering their normals, and the "In Detail" special move to deny them access to their normals, but empowering their special moves..
Used in a way that focuses on forcing the opponent to approach and punishment.
 

SaltShaker

In Zoning We Trust
I'm tall bruh- this variation sees my normals reach twice as far as they usually would and have more frame advantage
It would be a shame if you.............guessed wrong- this variation is 50/50s for dayz. I have 50/50s on 50/50s on 50/50s on 50/50s etc
Real rap im hungry af someone get me some chips and root beer- this variation is mostly about zoning. I have really fast projectiles plus an instant-air projectile that shoots horizontally across the screen
Son in other words what you're saying is-

Variation 1- MMH
Variation 2- Batgirl
Variation 3- Zod